Pathfinder 1e Class Talent Master Trick

Master Disguise

A ninja with this trick can take on the appearance of other creatures and individuals.

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Type
Master Trick
Prerequisites
None
Spell Level
Availability
Class talent

This is a Master Trick — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.

A ninja with this trick can take on the appearance of other creatures and individuals. Whenever the ninja uses the sudden disguise ninja trick, the duration increases to 10 minutes per level. Alternatively, the ninja can use the sudden disguise ninja trick to take on the appearance of a specific individual that the ninja has seen before for 1 minute per level. Creatures that are familiar with the individual receive a Will saving throw to see through the illusion. The DC of this saving throw is 10 + 1/2 the ninja's level + the ninja's Charisma modifier. This illusion also changes the ninja's speech, if she has heard the individual talk and can speak his language. The ninja must have the sudden disguise ninja trick before selecting this trick.

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Ultimate Combat · OGL-1.0a

Added to the library by eco_the_exploiter on July 20, 2026.

Original content contributed by Ultimate Combat, designated as Open Game Content under the OGL-1.0a.

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.