Pathfinder 1e Class Talent Master Trick

Shadow Split

This trick allows the ninja to create an illusory double of herself that moves away from her, allowing the ninja to create a distraction.

Browse feats
Type
Master Trick
Prerequisites
None
Spell Level
Availability
Class talent

This is a Master Trick — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.

This trick allows the ninja to create an illusory double of herself that moves away from her, allowing the ninja to create a distraction. When she uses this ability, an illusory double appears and moves away from the ninja, heading in one direction. The double climbs walls, jumps pits, or simply passes through obstacles, moving at twice the ninja's speed in the direction indicated by the ninja when the ability is used. Its course cannot be changed. The double persists for 1 round per level of the ninja. Those who interact with the double receive a Will saving throw to recognize that it is fake. The DC of this save is 10 + 1/2 the ninja's level + the ninja's Charisma modifier. Each use of this ability uses up 1 ki point. The ninja must possess the shadow clone ninja trick before selecting this trick.

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Ultimate Combat · OGL-1.0a

Added to the library by eco_the_exploiter on July 20, 2026.

Original content contributed by Ultimate Combat, designated as Open Game Content under the OGL-1.0a.

How this notice was generated

View references and cross-links for Shadow Split

This entry is Open Game Content. TheCrazyGM is an open library and a Forge for building — and publishing — your own.

How publishing works Browse worlds
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.