Pathfinder 1e Class Talent Witch Hex: Grand

Summon Spirit

The witch calls forth the ghost of a humanoid creature with no more than 18 Hit Dice.

Browse feats
Type
Witch Hex: Grand
Prerequisites
None
Spell Level
—
Availability
Class talent

This is a Grand Hex — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.

The witch calls forth the ghost of a humanoid creature with no more than 18 Hit Dice. The ghost has its own personality and desires, but is willing to bargain with the witch, as if she had cast greater planar ally. To seal an agreement with the witch, the ghost requires life energy equal to 1 temporary negative level (this is in addition to the standard payment for the ghost's service). This negative level persists as long as the ghost remains in the service of the witch; the witch can end the agreement as a standard action, immediately removing the negative level.

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Ultimate Magic · OGL-1.0a

Added to the library by eco_the_exploiter on Nov. 1, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from Ultimate Magic by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Ultimate Magic on 2026-11-01.

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