Familiar, Squirrel, Flying
Description
Although not capable of actual flight, a flying squirrel possesses a furry membrane stretching between its wrists and ankles, allowing it to glide for long distances.
Combat Stats
- Melee
- bite +4 (1d3-4)
- Space
- 2-1/2 ft.
- Reach
- 0 ft.
- Racial Modifiers
- +12 Acrobatics, +8 Climb
Ability Scores
Special Qualities
Glide — A flying squirrel cannot use its fly speed to hover. When flying, a flying squirrel must end its movement at least 5 feet lower in elevation than where it started.
Feats
Special Abilities
Special Abilities
Feats, Traits & Items
You get a +2 bonus on all Acrobatics and Fly skill checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill.
With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.
Skills
Acrobatics +16 (+12 when jumping), Climb +10, Fly +4
- Type
- Animal
- Alignment
- N
- Size
- Tiny
- Environment
- temperate forests
- Organization
- solitary or pair
- Treasure
- none
- Senses
- low-light vision; Perception +1
- Source
- Bestiary 3