Library / Bestiary

Duergar

CR 0.33 Humanoid LE Medium HD 1
This bald, long-bearded dwarf has dull gray skin, low arching brows, and eyes that seem to absorb rather than reflect the light.

Cousins to dwarves, duergar are foul-tempered creatures that loathe intruders to their underground realms—but not nearly as much as they do their kinfolk closer to the surface.

Duergar dwell in communities deep underground, and appear as darker, more twisted versions of their kinder kin. Their skin is a dull gray, as though rubbed with dust or ash, but this is a natural coloration that better allows them to blend with their underground surroundings. They are a race of slavers, but while non-dwarven prisoners are usually put to backbreaking work, dwarven prisoners are generally slain on the spot.

In combat, duergar fire crossbows from a distance, then shift to the warhammer after a few rounds. If outnumbered, or given sufficient threat (and space), a duergar will use its enlarge person ability and begin lashing out at its enemies.

Duergar are defined by their class levels—they do not possess racial Hit Dice. All duergar have the following racial traits.

HP
8 (1d10+3)
AC
17, touch 9, flat-footed 17 (+6 armor, -1 Dex, +2 shield)
Init
-1
Speed
20 ft.
Fort
+4
Ref
-1
Will
+1; +2 vs. spells
BAB
+1
CMB
+2
CMD
11
Melee
warhammer +3 (1d8+1/×3)
Ranged
light crossbow +0 (1d8/19-20)
Racial Modifiers
+2 Perception relating to stonework, +4 Stealth
str
12
+1
dex
9
-1
con
15
+2
int
10
+0
wis
13
+1
cha
4
-3

Weapons: Simple

slow and steady

stability

Special Abilities

Slow And Steady from text
Stability from text

Feats, Traits & Items

Weapon Focus (warhammer) from Feat

You gain a +1 bonus on all attack rolls you make using the selected weapon.

Calculated: +1 Attack Bonus

Intimidate +1, Stealth -3

spell-like abilities:
1/day—Enlarge Person (DC 8), 1/day—Invisibility (DC 9)
Details
Type
Humanoid
Alignment
LE
Size
Medium
Environment
any underground
Organization
solitary, team (2-5), squad (6-12 plus 3 sergeants of 3rd level and 1 leader of 3rd-8th level), or clan (13-80 plus 25% noncombatant children plus 1 sergeant of 3rd level per 5 adults, 3-6 lieutenants of 3rd-6th level, and 1-4 captains of 9th level)
Treasure
NPC Gear (chainmail, heavy steel shield, warhammer, light crossbow [20 bolts], 3d6 gp, other treasure)
Senses
darkvision 120 ft; Perception +1
Languages
Common, Dwarven, Undercommon
Source
Bestiary
Source

Bestiary

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
3 House/Core
  • Uses feat: Weapon Focus (Feat) — core content under OGL 1.0a
  • Knows spell: Enlarge Person (Spell) — core content under OGL 1.0a
  • Knows spell: Invisibility (Spell) — core content under OGL 1.0a
View references and cross-links for Duergar

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