Chaos Beast
Description
A chaos beast's form changes without any goal or purpose. Though at any particular second a chaos beast may appear to have dozens of limbs, whether claws, tentacles, stingers, and so on, the lightning-quick shifts of its body mean most of these are gone before it has a chance to use them, and its attacks are always treated as claws regardless of the creature's appearance.
Combat Stats
- Melee
- 4 claws +13 (1d6+3 plus corporeal instability)
- SR
- 18
- Defensive Abilities
- amorphous, resistant to transformation
Ability Scores
Proficiencies
Weapons: Martial, Simple
Feats
Special Abilities
Universal Monster Rules
Special Abilities
Feats, Traits & Items
You gain a +1 dodge bonus to your AC. A condition that makes you lose your Dex bonus to AC also makes you lose the benefits of this feat.
You get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.
Dodge bonuses stack with each other, unlike most types of bonuses.
You gain +3 hit points. For every Hit Die you possess beyond 3, you gain an additional +1 hit point. If you have more than 3 Hit Dice, you gain +1 hit points whenever you gain a Hit Die (such as when you gain a level).
You gain a +1 bonus on all attack rolls you make using the selected weapon.
Skills
Acrobatics +14 (+10 jump), Climb +15, Escape Artist +14, Perception +13, Stealth +14, Swim +15
- Type
- Outsider
- Alignment
- CN
- Size
- Medium
- Environment
- any
- Organization
- solitary or invasion (2-5)
- Treasure
- none
- Senses
- darkvision 60 ft.; Perception +13
- Source
- Bestiary 2