Crocodile, Dire
Description
The immense sarcosuchus, or dire crocodile, is an enormous predator capable of catching and eating prey as large as the largest dinosaurs.
Combat Stats
- Melee
- bite +18 (3d6+13/19-20 plus grab) and tail slap +13 (4d8+6)
- Space
- 20 ft.
- Reach
- 15 ft.
- Racial Modifiers
- +8 Stealth in water
Ability Scores
Special Attacks
death roll (3d6+19 plus trip)
swallow whole (3d6+13, AC 16, 13 hp)
Special Qualities
Feats
Special Abilities
Universal Monster Rules
Special Abilities
Feats, Traits & Items
When using the weapon you selected, your threat range is doubled.
When running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Acrobatics skill description), you gain a +4 bonus on your Acrobatics check. While running, you retain your Dexterity bonus to your Armor Class.
You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.
Skills
Perception +14, Stealth +0 (+8 in water), Swim +21
- Environment
- warm rivers and marshes
- Organization
- solitary, pair, or colony (3-6)
- Treasure
- none
- Senses
- low-light vision; Perception +14
- Source
- Bestiary Get this book