Turtle, Giant Snapping
Description
Giant snapping turtles typically grow to diameters of about 35 feet and weigh 20,000 pounds.
Combat Stats
- Melee
- bite +16 (4d6+16 plus grab)
- Space
- 20 ft.
- Reach
- 15 ft.
Ability Scores
Special Attacks
swallow whole (2d8+16 bludgeoning, AC 23, 22 hp)
Special Qualities
Armored Stomach — A giant snapping turtle's body is difficult to cut through—its stomach gains a +4 bonus to its AC and has double the normal hit points when determining the success of a creature attempting to cut its way free.
shell
Feats
Special Abilities
Universal Monster Rules
Special Abilities
Feats, Traits & Items
You can increase the reach of your melee attacks by 5 feet until the end of your turn by taking a –2 penalty to your AC until your next turn. You must decide to use this ability before any attacks are made.
You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.
You gain +3 hit points. For every Hit Die you possess beyond 3, you gain an additional +1 hit point. If you have more than 3 Hit Dice, you gain +1 hit points whenever you gain a Hit Die (such as when you gain a level).
You gain a +1 bonus on all attack rolls you make using the selected weapon.
Skills
Perception +21, Swim +19
- Type
- Animal
- Alignment
- N
- Size
- Gargantuan
- Environment
- temperate or warm water or shore
- Organization
- solitary or band (2-5)
- Treasure
- none
- Senses
- low-light vision, scent; Perception +21
- Source
- Bestiary 2