Library / Bestiary

Cecaelia

CR 5.00 Monstrous Humanoid CN Medium HD 6
In place of legs, this handsome humanoid sports an octopus's eight writhing tentacles.

Cecaelias are intelligent human-octopus hybrids that hunt coastlines and ocean reefs. A cecaelia's humanoid upper body varies individually but generally reflects the features of the inhabitants of the nearest humanoid settlements. Sages think this is an adaptive trait, akin to an octopus's natural camouflage, allowing cecaelias to mutate within one to two generations to blend in with humanoids sharing their territory. Cecaelia stand 6 feet tall on land, and weigh just over 200 pounds. They generally live to be 60 years old.

Cecaelias don't normally wear clothes, but often carry woven seaweed backpacks. They prefer not to wear armor, though when they do, they prefer light, flexible varieties. Tattoos are a common form of decoration as well.

Cecaelias are inquisitive creatures, but wary of strangers, and are quickly frustrated by wordy attempts at diplomacy—which they nearly always view as attempts at deception. As allies, they can be valuable to coastal communities since they often dig up treasures from the seabed that they then trade for fragments of polished glass or bits of “land fare,” as they refer to food not taken from the sea.

HP
45 (6d10+12)
AC
18, touch 14, flat-footed 14 (+4 Dex, +4 natural)
Init
+4
Speed
30 ft., swim 40 ft., jet 200 ft.
Fort
+4
Ref
+9
Will
+6
BAB
+6
CMB
+9 (+13 grapple)
CMD
23 (can't be tripped)
Melee
mwk spear +11/+6 (1d8+4/×3), 2 tentacles +5 (1d4+1 plus grab)
Ranged
mwk spear +12 (1d8+3/×3)
Space
5 ft.
Reach
5 ft. (10 ft. with tentacles)
str
16
+3
dex
19
+4
con
14
+2
int
9
-1
wis
12
+1
cha
11
+0

Weapons: Simple

Universal Monster Rules

Amphibious Ex from Universal Monster Rule
Creatures with this special quality have the aquatic subtype, but they can survive indefinitely on land.
Grab (tentacles) Ex from Universal Monster Rule
If a creature with this special attack hits with the indicated attack (usually a claw or bite attack), it deals normal damage and attempts to start a grapple as a free action without provoking an attack of opportunity. The creature has the option to conduct the grapple normally, or simply to use the part of its body it used in the grab to hold the opponent. If it chooses to do the latter, it takes a –20 penalty on its combat maneuver check to make and maintain the grapple, but does not gain the grappled condition itself. A successful hold does not deal any extra damage unless the creature also has the constrict special attack. If the creature does not constrict, each successful grapple check it makes during successive rounds automatically deals the damage indicated for the attack that established the hold. Otherwise, it deals constriction damage as well (the amount is given in the creature's descriptive text). Creatures with grab receive a +4 bonus on combat maneuver checks made to start and maintain a grapple. Unless otherwise noted, grab works only against opponents no larger than the same size category as the creature. If the creature can use grab on sizes other than the default, this is noted in the creature's Special Attacks line.

Feats, Traits & Items

Combat Reflexes from Feat

You may make a number of additional attacks of opportunity per round equal to your Dexterity bonus. With this feat, you may also make attacks of opportunity while flat-footed.

Weapon Focus (tentacles) from Feat

You gain a +1 bonus on all attack rolls you make using the selected weapon.

Calculated: +1 Attack Bonus
Weapon Focus (tentacles) from Feat

You gain a +1 bonus on all attack rolls you make using the selected weapon.

Calculated: +1 Attack Bonus

Stealth +13, Survival +10, Swim +20

Details
Type
Monstrous Humanoid
Alignment
CN
Size
Medium
Environment
warm water
Organization
solitary, pair, or hunting party (2-7)
Treasure
standard (masterwork spear, other treasure)
Senses
darkvision 60 ft., tentacle sense 10 ft.; Perception +1
Languages
Aquan, Common
Source
Bestiary 3
Source

Bestiary 3

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
3 House/Core
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