Ant, Giant
Giant ants are as industrious as their normal-sized kin. While their nests generally don't consist of thousands, their greatly increased size more than compensates.
The statistics given above are for soldier ants—the variety most commonly encountered. The following simple templates can be used to create variants of the standard soldier ant.
- HP
- 18 (2d8+9)
- AC
- 15, touch 10, flat-footed 15 (+5 natural)
- Speed
- 50 ft., climb 20 ft.
- Init
- +0
- Melee
- bite +3 (1d6+2 plus grab), sting +3 (1d4+2 plus poison)
- BAB
- +1
- CMB
- +3 (+7 grapple)
- CMD
- 13 (21 vs. trip)
- Fort
- +6
- Ref
- +0
- Will
- +1 {# monster-refactor-plan-v3.md Bucket B -- resist/immune/vulnerable were never rendered at all before defenses_for_display was wired for Monster (raw immune/weaknesses had no display line either); dr/sr/senses stay as the raw stat-block prose above/below since those already render and this avoids showing the same fact twice. #}
- Racial Modifiers
- +4 Perception, +4 Survival
<p class="stat-block-1"> You gain +3 hit points. For every Hit Die you possess beyond 3, you gain an additional +1 hit point. If you have more than 3 Hit Dice, you gain +1 hit points whenever you gain a Hit Die (such as when you gain a level).</p>
Climb +10, Perception +5, Survival +5
Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.
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Uses feat: Toughness (Feat)Core content from Paizo Inc., reproduced by TheCrazyGM under OGL 1.0a — see the Section 15 notice.
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