Library / Bestiary

Dragon, Chromatic, Black, Young

CR 7.00 Dragon CE Medium HD 8
HP
76 (8d12+24)
AC
21, touch 12, flat-footed 19 (+2 Dex, +9 natural)
Init
+6
Speed
60 ft., fly 150 ft. (average), swim 60 ft.
Fort
+9
Ref
+8
Will
+7
BAB
+8
CMB
+12
CMD
24 (28 vs. trip)
Melee
bite +13 (1d8+6), 2 claws +12 (1d6+4), 2 wings +7 (1d4+2)
str
19
+4
dex
14
+2
con
17
+3
int
10
+0
wis
13
+1
cha
10
+0

breath weapon (60-ft. line, DC 17, 6d6 acid)

speak with reptiles

swamp stride

water breathing

Universal Monster Rules

Breath Weapon (60-ft. line, DC 17, 6d6 acid) Su from Universal Monster Rule
Some creatures can exhale a cone, line, or cloud of energy or other magical effects. A breath weapon attack usually deals damage and is often based on some type of energy. Breath weapons allow a Reflex save for half damage (DC 10 + 1/2 the breathing creature's racial HD + the breathing creature's Con modifier; the exact DC is given in the creature's descriptive text). A creature is immune to its own breath weapon unless otherwise noted. Some breath weapons allow a Fortitude save or a Will save instead of a Reflex save. Each breath weapon also includes notes on how often it can be used, even if this number is limited in times per day.
Water Breathing Ex from Universal Monster Rule
A creature with this special ability can breathe underwater indefinitely. It can freely use any breath weapon, spells, or other abilities while submerged.

Special Abilities

Speak With Reptiles from text
Swamp Stride from text

Feats, Traits & Items

Alertness from Feat

You get a +2 bonus on Perception and Sense Motive skill checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill.

Calculated: +2 Perception, +2 Sense Motive

You get a +4 bonus on initiative checks.

Calculated: +4 Initiative
Skill Focus (Stealth) from Feat

You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.

Calculated: +3 Skill Bonus
Weapon Focus (bite) from Feat

You gain a +1 bonus on all attack rolls you make using the selected weapon.

Calculated: +1 Attack Bonus

Fly +13, Handle Animal +8, Intimidate +11, Perception +14, Stealth +16, Swim +23

Details
Type
Dragon
Alignment
CE
Size
Medium
Senses
dragon senses; Perception +14
Languages
Draconic
Source
Bestiary
Source

Bestiary

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
4 House/Core
  • Uses feat: Alertness (Feat) — core content under OGL 1.0a
  • Uses feat: Improved Initiative (Feat) — core content under OGL 1.0a
  • Uses feat: Skill Focus (Feat) — core content under OGL 1.0a
  • Uses feat: Weapon Focus (Feat) — core content under OGL 1.0a

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.