Library / Bestiary

Dragon, Outer, Void, Young

CR 9.00 Dragon NE Large
STR
21
DEX
14
CON
17
INT
16
WIS
13
CHA
16
HP
95 (10d12+30)
AC
22, touch 11, flat-footed 20 (+2 Dex, +11 natural, –1 size)
Speed
40 ft., fly 200 ft. (good)
Init
+2
Melee
bite +15 (2d6+7 plus obliterate), 2 claws +14 (1d8+5), 2 wings +12 (1d6+2), tail slap +12 (1d8+7)
Space
10 ft.
Reach
5 ft. (10 ft. with bite)
BAB
+10
CMB
+16
CMD
28 (32 vs. trip)
Fort
+10
Ref
+9
Will
+10

breath weapon (40-ft. cone, 6d8 cold, DC 18)

obliterate (DC 18)

suffocating breath (DC 18)

agile

no breath

starflight

Flyby Attack, Iron Will, Multiattack, Weapon Focus (bite), Wingover

Iron Will from Feat

<p class="stat-block-1"> You get a +2 bonus on all Will saving throws.</p>

Weapon Focus from Feat

<p class="stat-block-1"> You gain a +1 bonus on all attack rolls you make using the selected weapon.</p>

Acrobatics +12, Bluff +16, Diplomacy +13, Fly +19, Intimidate +16, Knowledge (arcana, planes) +13, Perception +14, Sense Motive +14, Spellcraft +11, Stealth +11, Survival +8

spell-like abilities:
sorcerer spells known:
1st (4/day)—Hypnotism, 1st (4/day)—Mage Armor, At will—Detect Magic, At will—Mage Hand, At will—Message, At will—Read Magic
Details
Type
Dragon
Alignment
NE
Size
Large
Senses
dragon senses, see in darkness; Perception +14
Languages
Abyssal, Aklo, Draconic, Infernal
Source
Bestiary 4
Sources Used in This Record
9 House/Core
  • Uses feat: Iron Will (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Weapon Focus (Feat)
    House/Core — covered by the site's Section 15.
  • Knows spell: Ray Of Enfeeblement (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Hypnotism (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Mage Armor (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Detect Magic (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Mage Hand (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Message (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Read Magic (Spell)
    House/Core — covered by the site's Section 15.
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.