Library / Bestiary

Soulbound Shell

CR 12.00 Construct N Medium HD 15
This white statue of a bald human is marbled with glowing green veins of energy.

A soulbound shell is the perfected version of a soulbound mannequin, allowing the soul to retain its spellcasting.

A soulbound shell is constructed from marble, a 5,000 gp gem for the soul focus, and the soul of a willing spellcaster of at least 12th level who dies at the culmination of the creation process and animates the stone shell.

HP
132 (15d10+50)
AC
26, touch 11, flat-footed 25 (+4 armor, +1 Dex, +11 natural)
Init
+1
Speed
30 ft.
Fort
+5
Ref
+6
Will
+7
BAB
+15
CMB
+16
CMD
27
Melee
mwk dagger +17/+12/+7 (1d4+1/19–20)
DR
10/adamantine and magic
SR
23
str
13
+1
dex
13
+1
con
-
int
20
+5
wis
10
+0
cha
13
+1

Soul Focus — The soul bound to the shell lives within a gem inside its chest. As long as this soul focus remains intact, it can be used to animate another shell, at the same cost as creating a new soulbound shell, and retains its personality and memories. A soul focus has hardness 8, 12 hit points, and a break DC of 20.

Special Abilities

Soul Focus from text
The soul bound to the shell lives within a gem inside its chest. As long as this soul focus remains intact, it can be used to animate another shell, at the same cost as creating a new soulbound shell, and retains its personality and memories. A soul focus has hardness 8, 12 hit points, and a break DC of 20.

Feats, Traits & Items

Combat Casting from Feat

You get a +4 bonus on concentration checks made to cast a spell or use a spell-like ability when casting on the defensive or while grappled.

Situational: to cast a spell or use a spell-like ability defensively or while grappled: +4 untyped concentration
Craft Construct from Feat

You can create any construct whose prerequisites you meet. The act of animating a construct takes one day for each 1,000 gp in its market price. To create a construct, you must use up raw materials costing half of its base price, plus the full cost of the basic body created for the construct. Each construct has a special section that summarizes its costs and other prerequisites. A newly created construct has average hit points for its Hit Dice.

Greater Spell Focus (conjuration) from Feat

Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select. This bonus stacks with the bonus from Spell Focus.

Improved Iron Will from Feat

Once per day, you may reroll a Will save. You must decide to use this ability before the results are revealed. You must take the second roll, even if it is worse.

Also in: Fortune & Luck
Iron Will from Feat

You get a +2 bonus on all Will saving throws.

Calculated: +2 Will
Skill Focus (Spellcraft) from Feat

You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.

Calculated: +3 Skill Bonus
Spell Focus (enchantment) from Feat

Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select.

Spell Focus (enchantment) from Feat

Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select.

Toughness from Feat

You gain +3 hit points. For every Hit Die you possess beyond 3, you gain an additional +1 hit point. If you have more than 3 Hit Dice, you gain +1 hit points whenever you gain a Hit Die (such as when you gain a level).

Calculated: +3 Hp Bonus

Craft (sculptures) +20, Disguise +16, Knowledge (arcana) +20, Knowledge (engineering) +20, Perception +15, Spellcraft +26, Use Magic Device +16

wizard spells prepared:
6th—Beast Shape IV, 6th—Disintegrate (DC 21), 5th—Cloudkill (DC 20), 5th—Dominate Person (DC 20), 5th—Passwall, 4th—Black Tentacles, 4th—Fire Shield, 4th—Shout (DC 19), 3rd—Fly (DC 18), 3rd—Lightning Bolt (DC 18), 3rd—Stinking Cloud (DC 18), 2nd—False Life, 2nd—Glitterdust (DC 17), 2nd—Hideous Laughter (DC 17), 2nd—Make Whole (DC 17), 2nd—Mirror Image, 1st—Charm Person (DC 16), 1st—Expeditious Retreat, 1st—Grease (DC 16), 1st—Mage Armor (DC 16), 1st—Unseen Servant, 0—Acid Splash, 0—Detect Magic, 0—Mage Hand, 0—Read Magic
Details
Type
Construct
Alignment
N
Size
Medium
Environment
any land
Organization
solitary or workshop (1 plus 2–8 other constructs)
Treasure
standard (mwk dagger, other treasure)
Senses
darkvision 60 ft., low-light vision; Perception +15
Languages
Aklo, Common, Draconic
Source
Bestiary 4
Source

Bestiary 4

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
33 House/Core 1 Recognized publisher
  • Uses feat: Combat Casting (Feat) — core content under OGL 1.0a
  • Uses feat: Craft Construct (Feat) — cites Paizo Inc.
  • Uses feat: Greater Spell Focus (Feat) — core content under OGL 1.0a
  • Uses feat: Improved Iron Will (Feat) — core content under OGL 1.0a
  • Uses feat: Iron Will (Feat) — core content under OGL 1.0a
  • Uses feat: Skill Focus (Feat) — core content under OGL 1.0a
  • Uses feat: Spell Focus (Feat) — core content under OGL 1.0a
  • Uses feat: Spell Focus (Feat) — core content under OGL 1.0a
  • Uses feat: Toughness (Feat) — core content under OGL 1.0a
  • Knows spell: Beast Shape IV (Spell) — core content under OGL 1.0a
  • Knows spell: Disintegrate (Spell) — core content under OGL 1.0a
  • Knows spell: Cloudkill (Spell) — core content under OGL 1.0a
  • Knows spell: Dominate Person (Spell) — core content under OGL 1.0a
  • Knows spell: Passwall (Spell) — core content under OGL 1.0a
  • Knows spell: Black Tentacles (Spell) — core content under OGL 1.0a
  • Knows spell: Fire Shield (Spell) — core content under OGL 1.0a
  • Knows spell: Shout (Spell) — core content under OGL 1.0a
  • Knows spell: Fly (Spell) — core content under OGL 1.0a
  • Knows spell: Lightning Bolt (Spell) — core content under OGL 1.0a
  • Knows spell: Stinking Cloud (Spell) — core content under OGL 1.0a
  • Knows spell: False Life (Spell) — core content under OGL 1.0a
  • Knows spell: Glitterdust (Spell) — core content under OGL 1.0a
  • Knows spell: Hideous Laughter (Spell) — core content under OGL 1.0a
  • Knows spell: Make Whole (Spell) — core content under OGL 1.0a
  • Knows spell: Mirror Image (Spell) — core content under OGL 1.0a
  • Knows spell: Charm Person (Spell) — core content under OGL 1.0a
  • Knows spell: Expeditious Retreat (Spell) — core content under OGL 1.0a
  • Knows spell: Grease (Spell) — core content under OGL 1.0a
  • Knows spell: Mage Armor (Spell) — core content under OGL 1.0a
  • Knows spell: Unseen Servant (Spell) — core content under OGL 1.0a
  • Knows spell: Acid Splash (Spell) — core content under OGL 1.0a
  • Knows spell: Detect Magic (Spell) — core content under OGL 1.0a
  • Knows spell: Mage Hand (Spell) — core content under OGL 1.0a
  • Knows spell: Read Magic (Spell) — core content under OGL 1.0a
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