Pathfinder 1e
Mystery
Oracle
Life Mystery
Upon reaching 20th level, you become a perfect channel for life energy.
- Class
- Oracle
- Kind
- Mystery
- Granted Spells
- 9 levels
- Choices
- 10 revelations
Oracle mystery: Life. Revelations are stored as separate Feat rows tagged 'Revelation:Life'.
Bonus Spells
Mystery Features
Final Revelation Level 20 F · Gated Unlock
Upon reaching 20th level, you become a perfect channel for life energy. You become immune to bleed, death attacks, exhaustion, fatigue, nausea effects, negative levels, and sickened effects. Ability damage and drain cannot reduce you below 1 in any ability score. You automatically make saving throws against massive damage. When you are below 0 hit points, you do not die until your negative total is in excess of twice your Constitution score.
Grants
Revelations
Chosen as you gain mystery choices — 10 options.
Channel
You can channel positive energy like a cleric, using your oracle level as your effective cleric level when determining the amount of damage healed (or caused...
Combat Healer
As the battle mystery revelation.
Delay Affliction
Once per day as an immediate action, whenever you fail a saving throw against a disease or poison, you may ignore its effects for 1 hour per level.
Energy Body
As a standard action, you can transform your body into pure life energy, resembling a golden-white fire elemental.
Enhanced Cures
Whenever you cast a cure spell, the maximum number of hit points healed is based on your oracle level, not the limit based on the spell.
Healing Hands
You gain a +4 bonus on Heal checks.
Life Link
As a standard action, you may create a bond between yourself and another creature.
Lifesense
You notice and locate living creatures within 30 feet, just as if you possessed the blindsight ability.
Safe Curing
Whenever you cast a spell that cures the target of hit point damage, you do not provoke attacks of opportunity for spellcasting.
Spirit Boost
Whenever your healing spells heal a target up to its maximum hit points, any excess points persist for 1 round per level as temporary hit points (up to …