Pathfinder 1e
Mystery
Oracle
Metal Mystery
Upon reaching 20th level, you become a master of iron and steel.
- Class
- Oracle
- Kind
- Mystery
- Granted Spells
- 9 levels
- Choices
- 10 revelations
Oracle mystery: Metal. Revelations are stored as separate Feat rows tagged 'Revelation:Metal'.
Bonus Spells
Mystery Features
Final Revelation Level 20 F · Gated Unlock
Upon reaching 20th level, you become a master of iron and steel. You gain the benefits of Weapon Focus, Greater Weapon Focus, and Improved Critical with any one metal weapon that you are proficient with. Your armor is like a second skin to you—while wearing metal armor you are proficient with, the armor's maximum Dexterity bonus increases by +5 and you take no armor check penalty. In addition, any metal you create with your magic (such as wall of iron) has its hardness increased by +10.
Revelations
Chosen as you gain mystery choices — 10 options.
Armor Mastery
You become more maneuverable while wearing armor.
Dance of the Blades
Your base speed increases by 10 feet.
Iron Constitution
You gain a +1 bonus on Fortitude saves.
Iron Skin
Once per day, your skin hardens and takes on the appearance of iron, granting you DR 10/adamantine.
Iron Weapon
You can create a melee simple or martial weapon that lasts for 1 minute for every oracle level you possess.
Riddle of Steel
Your sacred bond with metal gives you insight into its form and function.
Rusting Grasp
Once per day as a standard action, you can perform a melee touch attack that rusts iron, as the rusting grasp spell.
Skill at Arms
You gain proficiency in all martial weapons and heavy armor.
Steel Scarf
As a swift action, you can harden a scarf, sleeve, cloak, or other piece of your clothing into something as hard as steel that stretches out to be …
Vision in Iron
You can use any piece of polished metal at least the size of a dagger as a scrying device, as if using the spell scrying.