Pathfinder 1e Order Cavalier

Order of the Land

There are some cavaliers who dedicate themselves to the land and the people who inhabit the rural areas between urban centers.

Class
Cavalier
Kind
Order
Granted Spells
—
Features
4

There are some cavaliers who dedicate themselves to the land and the people who inhabit the rural areas between urban centers. These cavaliers often lead untrained militias of revolutionaries in backwoods towns, fighting against oppressive governments or the savage elements that threaten citizens in their daily lives. Self-reliance and the ability to make do with sparse resources are hallmarks of a cavalier who follows the order of the land.

Edicts: The cavalier must always strive to protect the common folk from the depredations of oppressive regimes. He must not decline any duty or mission because he is not properly equipped for it.

Skills: An order of the land cavalier adds Knowledge (local) (Int) and Survival (Wis) to his list of class skills. In addition, whenever an order of the land cavalier makes a Survival check to avoid getting lost, he receives a bonus on the check equal to 1/2 his cavalier level (minimum +1).

Order Features

Order of the Land Challenge Level 1 F · Gated Unlock

↪ builds on Challenge (Cavalier)

Whenever an order of the land cavalier issues a challenge, he receives a +1 morale bonus on ranged attack rolls against the target of his challenge. This bonus increases by +1 for every four levels the cavalier possesses.

Adaptive Strike Level 2 F · Gated Unlock

At 2nd level, the cavalier receives Catch Off-Guard as a bonus feat. As a swift action, he can cause an armed opponent to become flat-footed against any attacks he makes during that round with an improvised weapon. This ability can be used once per combat.

Terrain Training Level 8 F · Gated Unlock

At 8th level, the cavalier may select a terrain type from the ranger favored terrains table. As a standard action, he can shout orders that grant all allies within 60 feet a competence bonus equal to his Charisma modifier on initiative checks and Knowledge (geography), Perception, and Survival checks while they are in this terrain for a number of rounds equal to 1/2 his cavalier level. At 12th level and every four levels thereafter, the cavalier may select a new terrain type that this ability can affect.

Wild Charge Level 15 F · Gated Unlock

At 15th level, the cavalier and his mount can ignore difficult terrain for the purpose of making a charge attack. In addition, if the charge attack is successful and both he and his opponent are occupying squares with difficult terrain, the cavalier gains a +2 competence bonus when using his mighty charge ability to make a bull rush, disarm, sunder, or trip combat maneuver.

Grants

Order of the Land Challenge+1 at level 1, +2 at level 5, +3 at level 9, +4 at level 13, +5 at level 17 (on ranged attacks against the target of your challenge)
Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Knights of the Inner Sea · OGL-1.0a

Added to the library by eco_the_exploiter on Sept. 27, 2026.

Open Game Content reproduced from Knights of the Inner Sea by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Knights of the Inner Sea on 2026-09-27.

How this notice was generated

Sources Used in This Record
  • Based on class: Cavalier (Class) — core content under OGL 1.0a
View references and cross-links for Order of the Land

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