Pathfinder 1e Order Cavalier

Order of the Waves

Cavaliers of the order of the waves explore the secrets under the sea.

Class
Cavalier
Kind
Order
Granted Spells
—
Features
4

Cavaliers of the order of the waves explore the secrets under the sea.

Edicts: The cavalier must perpetually seek out and explore new places and secrets under the sea, stopping only to fight to protect his newfound treasures and his people from undersea threats (typically evil undersea races like sahuagin, but alternatively goodly or neutral enemy races for cavaliers from evil races).

Skills: A cavalier belonging to the order of the waves adds Knowledge (geography) and Perception to his class skills. He can attempt Knowledge (geography) checks untrained, but if he has ranks in the skill, he adds half his cavalier level (minimum 1) to all Knowledge (geography) checks that involve finding an underwater location.

Order Features

Order of the Waves Challenge Level 1 F · Gated Unlock

↪ builds on Challenge (Cavalier)

Whenever a cavalier of the order of the waves issues a challenge, he receives a +1 morale bonus on his saving throws as long as he is underwater. This bonus increases by 1 for every 4 class levels the cavalier has.

Waverider Level 2 F · Gated Unlock

At 2nd level, the cavalier gains a swim speed equal to his unmodified base land speed. If he already has a swim speed, his swim speed increases by 10 feet, and if he and his mount both have a swim speed, the mount's swim speed also increases by 10 feet. He gains a +1 morale bonus on damage rolls when underwater.

Current's Rush Level 8 F · Gated Unlock

At 8th level, the cavalier gains a +2 bonus on attack rolls when charging in the same direction as a current that's currently pushing him, as well as a +1 bonus on damage rolls for every 10 feet of the current's speed (maximum +6 points of damage).

Explore the Seas Level 15 F · Gated Unlock

At 15th level, the cavalier gains Pressure Adept as a bonus feat and adds two oceanic zones to his native range instead of one. When exploring a new location underwater, he gains a +2 morale bonus on initiative checks and Perception checks, and can always act in the surprise round.

Grants

Order of the Waves Challenge+1 at level 1, +2 at level 5, +3 at level 9, +4 at level 13, +5 at level 17 (on saves while underwater)
Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Aquatic Adventures · OGL-1.0a

Added to the library by eco_the_exploiter on Sept. 27, 2026.

Open Game Content reproduced from Aquatic Adventures by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Aquatic Adventures on 2026-09-27.

How this notice was generated

Sources Used in This Record
  • Based on class: Cavalier (Class) — core content under OGL 1.0a
View references and cross-links for Order of the Waves

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.