Library / Spells / Alchemist Spells

Alchemist Spells

An alchemist creates extracts that produce magical effects drawn from the alchemist formula list. Learn more about the Alchemist class.

Conjuration Creation

Surrounds the target with layers of force.

Class Levels:
Magus 2 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 2 Alchemist 2 Bloodrager 2 Investigator 2
Necromancy

You become immune to diseases and toxins, absorb one, and then spread it to others.

Class Levels:
Druid 4 Witch 4 Hunter 4 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Alchemist 3 Investigator 3
Abjuration

You ward all creatures and objects in the area from ranged weapons.

Class Levels:
Wizard 4 Sorcerer 4 Summoner 4 Alchemist 4
Transmutation

You grant your lungs inhuman strength and capacity, allowing you to harmlessly and completely inhale one gas, fog, smoke, mist, or similar cloud-like effect.

Class Levels:
Druid 4 Hunter 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4
Transmutation

Caster absorbs an item for 1 day/level.

Class Levels:
Alchemist 3 Investigator 3
Transmutation

Subject gains a bonus on Perception checks.

Class Levels:
Bard 2 Skald 2 Hunter 2 Ranger 2 Psychic 2 Alchemist 2 Inquisitor 2 Investigator 2
Transmutation

Your blood thickens to becomes a glue-like substance upon contact with air.

Class Levels:
Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2
Conjuration Creation

Once during this spell's duration, you can spit a viscous liquid as a standard action.

Class Levels:
Witch 1 Wizard 1 Sorcerer 1 Alchemist 1 Investigator 1
Abjuration

You can move slowly and safely and still cast spells, until you move quickly, make an attack, or cast a harmful spell.

Class Levels:
Bard 1 Magus 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Investigator 1
Illusion Glamer

This spell functions as disguise self, except as a swift action you can alter the disguise (within the limitations of disguise self).

Class Levels:
Bard 3 Skald 3 Witch 3 Medium 3 Wizard 3 Psychic 3 Sorcerer 3 Alchemist 3 Mesmerist 3 Inquisitor 3 Antipaladin 3 Investigator 3
Transmutation Polymorph

This spell functions as alter self, except you can as a swift action alter the disguise (within the limitations of alter self).

Class Levels:
Bard 4 Magus 4 Skald 4 Witch 4 Medium 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Alchemist 4 Investigator 4
Transmutation

Ignore penalties from old age.

Class Levels:
Druid 6 Witch 6 Hunter 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Alchemist 4 Investigator 4
Transmutation

Ignore penalties from venerable age.

Class Levels:
Druid 7 Witch 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Alchemist 5 Investigator 5
Transmutation

Ignore penalties from middle age.

Class Levels:
Druid 4 Witch 4 Hunter 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Alchemist 3 Investigator 3
Enchantment Compulsion

+1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10).

Class Levels:
Adept 2 Cleric 2 Medium 2 Oracle 2 Shaman 2 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 Spiritualist 2
Transmutation

The transmuted creatures can breathe air freely.

Class Levels:
Druid 3 Magus 3 Cleric 3 Hunter 3 Oracle 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Bloodrager 3 Investigator 3
Transmutation

This spell functions as air walk, except you can rise no higher than 1 foot off the ground, you cannot pass over liquid, and the air you walk on is less stable than solid ground.

Class Levels:
Bard 2 Druid 2 Skald 2 Witch 2 Cleric 2 Hunter 2 Ranger 2 Wizard 2 Sorcerer 2 Alchemist 2 Warpriest 2 Investigator 2
Transmutation

Subject treads on air as if solid (climb or descend at 45-degree angle).

Class Levels:
Druid 4 Cleric 4 Hunter 4 Oracle 4 Alchemist 4 Warpriest 4 Investigator 4
Transmutation

As air walk, but you may divide the duration among creatures touched.

Class Levels:
Druid 5 Cleric 5 Hunter 5 Oracle 5 Alchemist 5 Warpriest 5 Investigator 5
Transmutation

Gain potion's benefits without consuming it.

Class Levels:
Alchemist 2 Investigator 2
Transmutation

This spell's energy quickens your steps, allowing fancy footwork.

Class Levels:
Bard 2 Magus 2 Skald 2 Alchemist 2 Investigator 2
Conjuration Healing

The subject ignores the effects of addictions.

Class Levels:
Druid 1 Witch 1 Cleric 1 Ranger 1 Shaman 1 Paladin 1 Alchemist 1
Transmutation Polymorph

Assume form of a Small or Medium humanoid.

Class Levels:
Bard 2 Magus 2 Skald 2 Witch 2 Medium 2 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Investigator 2
Transmutation

Empowers or extends the effects of any potion or elixir.

Class Levels:
Alchemist 3 Investigator 3
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