Pathfinder 1e Spell Conjuration Summoning

Aquatic Cavalry

You summon a school of (min(6,1+(CASTERLEVEL/3))) hippocampi (Bestiary 2 p155) to serve as combat-trained mounts.

School
Conjuration
Casting Time
1 round
Range
Medium
Target
(min(6,1+(CASTERLEVEL/3))) hippocampi
Duration
(CASTERLEVEL) hours [D]
Saving Throw
None
Spell Resistance
No
Components
V S DF
You summon a school of (min(6,1+(CASTERLEVEL/3))) hippocampi (Bestiary 2 p155) to serve as combat-trained mounts. The hippocampi avoid combat if possible but defend themselves if attacked. If any hippocampus attacks, the remaining duration of the spell changes from (CASTERLEVEL) hours to (CASTERLEVEL) rounds (so if a full 4 hours remained, the hippocampi last for only 4 more rounds).

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