Pathfinder 1e
Spell
Conjuration
Summoning
Aquatic Cavalry
You summon a school of (min(6,1+(CASTERLEVEL/3))) hippocampi (Bestiary 2 p155) to serve as combat-trained mounts.
- School
- Conjuration
- Casting Time
- 1 round
- Range
- Medium
- Target
- (min(6,1+(CASTERLEVEL/3))) hippocampi
- Duration
- (CASTERLEVEL) hours [D]
- Saving Throw
- None
- Spell Resistance
- No
- Components
- V S DF
You summon a school of (min(6,1+(CASTERLEVEL/3))) hippocampi (Bestiary 2 p155) to serve as combat-trained mounts. The hippocampi avoid combat if possible but defend themselves if attacked. If any hippocampus attacks, the remaining duration of the spell changes from (CASTERLEVEL) hours to (CASTERLEVEL) rounds (so if a full 4 hours remained, the hippocampi last for only 4 more rounds).