Transmutation
One subject/level takes only one action/round, -1 to AC, Reflex saves, and attack rolls.
Class Levels:
Bard 3
Magus 3
Skald 3
Medium 2
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 2
Bloodrager 3
Spiritualist 3
Conjuration
Creation
Nauseating vapors, 1 round/level.
Class Levels:
Magus 3
Witch 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Elementalist Wizard 3
Transmutation
You grow a draconic tail (clothing and armor adjust as necessary), or if you already have a tail, it takes on a draconic appearance.
Class Levels:
Medium 3
Wizard 3
Paladin 3
Sorcerer 3
Alchemist 4
Bloodrager 3
Antipaladin 3
Transmutation
Graft a body part onto yourself to gain one of several benefits.
Class Levels:
Magus 4
Wizard 4
Sorcerer 4
Alchemist 3
Occultist 3
Bloodrager 3
Investigator 3
Evocation
This spell functions as thunderstomp, except as noted.
Class Levels:
Druid 3
Magus 3
Hunter 3
Ranger 3
Wizard 3
Sorcerer 3
Bloodrager 3
Transmutation
You become grounded and nearly immovable.
Class Levels:
Magus 3
Cleric 3
Ranger 3
Paladin 3
Bloodrager 3
Antipaladin 3
Transmutation
The target creature's blood becomes poisonous.
Class Levels:
Druid 3
Magus 3
Witch 3
Cleric 3
Ranger 3
Wizard 3
Sorcerer 3
Summoner 3
Alchemist 3
Bloodrager 3
Investigator 3
Evocation
The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6 points of fire damage each round.
Class Levels:
Magus 3
Witch 3
Cleric 3
Oracle 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Bloodrager 3
Evocation
Floating knife attacks with you.
Class Levels:
Witch 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Spiritualist 3
Transmutation
Polymorph
Take the form and some of the powers of a Small or Medium undead.
Class Levels:
Magus 3
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 3
Bloodrager 3
Investigator 3
Spiritualist 3
Necromancy
Touch deals 1d6 damage/2 levels; caster gains damage as temporary hp.
Class Levels:
Magus 3
Witch 3
Medium 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Mesmerist 3
Bloodrager 3
Antipaladin 3
Spiritualist 3
Transmutation
Weapon bypasses some DR.
Class Levels:
Bard 2
Magus 3
Skald 2
Hunter 2
Ranger 2
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Necromancy
Virulent miasma creates fog like fog cloud, except that the vapors carry the taint of disease.
Class Levels:
Druid 3
Hunter 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Antipaladin 2
Illusion
Glamer
Illusory hellscape makes creatures shaken.
Class Levels:
Bard 3
Skald 3
Witch 3
Cleric 3
Oracle 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Mesmerist 3
Warpriest 3
Bloodrager 3
Transmutation
Subjects can breathe underwater.
Class Levels:
Druid 3
Magus 3
Cleric 3
Hunter 3
Oracle 3
Shaman 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Warpriest 3
Bloodrager 3
Investigator 3
Elementalist Wizard 3
Conjuration
Creation
A cone of blood pushes creatures, sickens them, and makes the ground slick.
Class Levels:
Magus 3
Witch 3
Wizard 3
Psychic 3
Sorcerer 3
Bloodrager 3
Spiritualist 3
Evocation
Deflects arrows, smaller creatures, gasses.
Class Levels:
Druid 3
Magus 3
Cleric 3
Hunter 2
Oracle 3
Ranger 2
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 2
Warpriest 3
Bloodrager 3
Spiritualist 3
Elementalist Wizard 3
Transmutation
Your wings sprout poisonous thorns each the size of a dagger.
Class Levels:
Druid 3
Magus 4
Witch 3
Hunter 3
Shaman 3
Alchemist 3
Bloodrager 3
Antipaladin 3
Investigator 3