Transmutation
You grant your lungs inhuman strength and capacity, allowing you to harmlessly and completely inhale one gas, fog, smoke, mist, or similar cloud-like effect.
Class Levels:
Druid 4
Hunter 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4
Evocation
Flying balls of lightning deal 3d6 electricity damage each.
Class Levels:
Druid 4
Magus 4
Hunter 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Bloodrager 4
Elementalist Wizard 4
Abjuration
You imbue a weapon with the power to drive foes back.
Class Levels:
Magus 5
Medium 4
Shaman 5
Wizard 5
Paladin 4
Sorcerer 5
Summoner 5
Bloodrager 4
Inquisitor 5
Antipaladin 4
Spiritualist 5
Transmutation
Polymorph
You change the target's head into that of a bull.
Class Levels:
Druid 4
Witch 4
Cleric 4
Oracle 4
Wizard 4
Sorcerer 4
Summoner 4
Bloodrager 4
Transmutation
Polymorph
You take the form and some of the powers of a Tiny or Large animal.
Class Levels:
Magus 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4
Necromancy
-6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action.
Class Levels:
Adept 3
Witch 3
Cleric 3
Medium 2
Oracle 3
Shaman 3
Wizard 4
Arcanist 4
Sorcerer 4
Mesmerist 3
Warpriest 3
Bloodrager 4
Antipaladin 3
Spiritualist 3
Conjuration
Creation
Tentacles grapple all creatures within a 20-ft. spread.
Class Levels:
Magus 4
Witch 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Bloodrager 4
Spiritualist 4
Transmutation
You release a burst of destructive energy.
Class Levels:
Wizard 6
Psychic 6
Sorcerer 6
Occultist 6
Bloodrager 4
Evocation
This spell fills the area with violet flames that scour an area clean of life--especially of the corrupted life of the Abyss.
Class Levels:
Magus 5
Wizard 5
Sorcerer 5
Bloodrager 4
Transmutation
Touch attack slows target, 1d4 Dex damage.
Class Levels:
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Bloodrager 4
Elementalist Wizard 4
Transmutation
You imbue your blood with corrosive acid.
Class Levels:
Druid 4
Magus 4
Cleric 5
Oracle 5
Wizard 5
Sorcerer 5
Summoner 4
Alchemist 4
Bloodrager 4
Conjuration
Healing
As per celestial healing, except the target gains fast healing 4 and the target radiates the aura of a good cleric.
Class Levels:
Magus 4
Witch 4
Cleric 4
Wizard 4
Sorcerer 4
Summoner 4
Bloodrager 4
Enchantment
Compulsion
Subjects behave oddly for 1 round/level.
Class Levels:
Bard 3
Skald 3
Witch 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Mesmerist 3
Bloodrager 4
Spiritualist 4
Necromancy
Infects subject with chosen disease.
Class Levels:
Adept 3
Druid 3
Cleric 3
Hunter 3
Oracle 3
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 3
Bloodrager 4
Antipaladin 3
Evocation
This spell functions as fireball except you can cause the bead of fire to originate from anywhere you can see within range.
Class Levels:
Magus 4
Wizard 4
Sorcerer 4
Occultist 4
Bloodrager 4
Enchantment
Compulsion
Subjects take -2 on attack rolls, damage rolls, saves, and checks.
Class Levels:
Bard 3
Skald 3
Witch 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Mesmerist 3
Bloodrager 4
Spiritualist 4
Necromancy
You curse the target, making it incredibly unlucky.
Class Levels:
Witch 3
Cleric 3
Shaman 3
Wizard 4
Sorcerer 4
Bloodrager 4
Antipaladin 3
Spiritualist 3
Necromancy
You touch a piece of treasure or container filled with treasure and place a terrible curse upon it, choosing from any option available with bestow curse.
Class Levels:
Witch 3
Cleric 3
Oracle 3
Shaman 3
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 3
Bloodrager 4
Antipaladin 3
Spiritualist 3
Evocation
Inflicts 1d8/level energy damage to all creatures within 15 ft.
Class Levels:
Magus 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4
Elementalist Wizard 4
Transmutation
This spell gives you the power to turn one melee weapon in your hand into a two-dimensional object with length and height but no width.
Class Levels:
Magus 5
Cleric 6
Wizard 6
Paladin 4
Sorcerer 6
Bloodrager 4
Inquisitor 5
Antipaladin 4
Evocation
Gives you a dragon's breath weapon.
Class Levels:
Magus 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4
Elementalist Wizard 4
Transmutation
The target can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water, traveling at a speed of 5 feet.
Class Levels:
Druid 4
Hunter 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4
Transmutation
Polymorph
Turns you into a Small elemental.
Class Levels:
Magus 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4
Elementalist Wizard 4
Transmutation
You gain mastery over the element matching the elemental essence in your blood (fire for ifrits, earth for oreads, air for sylphs, and water for undines).
Class Levels:
Druid 4
Magus 4
Ranger 4
Wizard 4
Sorcerer 4
Bloodrager 4