Pathfinder 1e
Spell
Conjuration
Teleportation
Callback (Greater)
If the target takes hit point damage while within range of this spell, it immediately teleports to your space (or adjacent to your space) after the damage is applied.
- School
- Conjuration
- Casting Time
- 1 standard action
- Range
- (CASTERLEVEL) miles
- Target
- Your familiar or spirit animal
- Duration
- (CASTERLEVEL) hours or until expended; see text
- Saving Throw
- Fortitude negates (harmless)
- Spell Resistance
- Yes
- Components
- V S M
If the target takes hit point damage while within range of this spell, it immediately teleports to your space (or adjacent to your space) after the damage is applied. If the target is killed, its corpse teleports instead. Optionally, you can specify a number of points of damage for your familiar to take before the spell takes effect, but you must do so when the spell is cast. Once the familiar has teleported back to you, the spell ends.