Pathfinder 1e Spell Conjuration Teleportation

Callback

If the target takes hit point damage while within range of this spell, it immediately teleports to your space (or adjacent to your space) after the damage is applied.

School
Conjuration
Casting Time
1 standard action
Range
Long
Target
Your familiar or spirit animal
Duration
(CASTERLEVEL*10) minutes or until expended; see text
Saving Throw
Fortitude negates (harmless)
Spell Resistance
Yes
Components
V S M
If the target takes hit point damage while within range of this spell, it immediately teleports to your space (or adjacent to your space) after the damage is applied. If the target is killed, its corpse teleports instead. Optionally, you can specify a number of points of damage for your familiar to take before the spell takes effect, but you must do so when the spell is cast. Once the familiar has teleported back to you, the spell ends.

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