Pathfinder 1e Spell Transmutation

Changestaff

Your staff becomes a treant on command.

School
Transmutation
Casting Time
1 round
Range
Touch
Target
Your touched staff
Duration
1 hour/level (D)
Saving Throw
None
Spell Resistance
No
Components
V S F

You change a specially prepared quarterstaff into a Huge treant-like creature, about 24 feet tall. When you plant the end of the staff in the ground and speak a special command to conclude the casting of the spell, your staff turns into a creature that looks and fights just like a treant. The staff-treant defends you and obeys any spoken commands. However, it is by no means a true treant; it cannot converse with actual treants or control trees. If the staff-treant is reduced to 0 or fewer hit points, it crumbles to powder and the staff is destroyed. Otherwise, the staff returns to its normal form when the spell duration expires (or when the spell is dismissed), and it can be used as the focus for another casting of the spell. The staff-treant is always at full strength when created, despite any wounds it may have incurred the last time it appeared.

Effects

your touched staff
Source

Core Rulebook

Attribution

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