Pathfinder 1e Spell Necromancy

Explosion Of Rot

You call forth a burst of decay that ravages all creatures in the area.

School
Necromancy
Casting Time
1 standard action
Range
Close
Target
10-ft.-radius burst
Duration
Instantaneous
Saving Throw
Reflex half; see text
Spell Resistance
Yes
Components
V S M
You call forth a burst of decay that ravages all creatures in the area. Even nonliving creatures such as constructs and undead crumble or wither in this malignant eruption of rotting energy. Creatures in the area of effect take (min(15,CASTERLEVEL))d6 points of damage and are staggered for 1d4 rounds. A target that succeeds at a Reflex saving throw takes half damage and negates the staggered effect. Plant creatures are particularly susceptible to this rotting effect; a plant creature caught in the burst takes a -2 penalty on the saving throw and takes 1 extra point of damage per die.

This entry is Open Game Content. TheCrazyGM is an open library and a Forge for building — and publishing — your own.

How publishing works Browse worlds
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.