Pathfinder 1e Spell Transmutation

Fool's Gold

You cast this spell on one or more gold pieces, which make those who have them more vulnerable to your magics.

School
Transmutation
Casting Time
1 standard action
Range
Touch
Target
1 gold piece/level touched
Duration
10 minutes/level
Saving Throw
Fort negates (object, see text)
Spell Resistance
Yes
Components
V S F

You cast this spell on one or more gold pieces, which make those who have them more vulnerable to your magics. A creature with one or more of these gold pieces in its possession must attempt a Will save (at this spell's save DC) the first time the creature is forced to attempt a saving throw against a spell, spell-like ability, or supernatural ability you create. If the creature fails, it takes a -2 penalty on all saving throws against your magic effects as long as the gold piece is in its possession. Additionally, if it fails a saving throw against a magic ability of yours that is not harmless and has a duration, the duration is doubled for that creature.

View references and cross-links for Fool's Gold

TheCrazyGM is an open library and a Forge for building — and publishing — your own.

Create a free account How publishing works What is a World?

A free account lets you start or join a Group: a roster, a provably-fair dice channel and a party character showcase for your table. Groups are free.

OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.