Conjuration
Creation
Surrounds the target with layers of force.
Class Levels:
Magus 2
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 2
Alchemist 2
Bloodrager 2
Investigator 2
Transmutation
Subject gains a bonus on Perception checks.
Class Levels:
Bard 2
Skald 2
Hunter 2
Ranger 2
Psychic 2
Alchemist 2
Inquisitor 2
Investigator 2
Transmutation
Your blood thickens to becomes a glue-like substance upon contact with air.
Class Levels:
Witch 2
Wizard 2
Psychic 2
Sorcerer 2
Alchemist 2
Bloodrager 2
Investigator 2
Enchantment
Compulsion
+1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10).
Class Levels:
Adept 2
Cleric 2
Medium 2
Oracle 2
Shaman 2
Alchemist 2
Warpriest 2
Inquisitor 2
Investigator 2
Spiritualist 2
Transmutation
This spell functions as air walk, except you can rise no higher than 1 foot off the ground, you cannot pass over liquid, and the air you walk on is less stable than solid ground.
Class Levels:
Bard 2
Druid 2
Skald 2
Witch 2
Cleric 2
Hunter 2
Ranger 2
Wizard 2
Sorcerer 2
Alchemist 2
Warpriest 2
Investigator 2
Transmutation
Gain potion's benefits without consuming it.
Class Levels:
Alchemist 2
Investigator 2
Transmutation
This spell's energy quickens your steps, allowing fancy footwork.
Class Levels:
Bard 2
Magus 2
Skald 2
Alchemist 2
Investigator 2
Transmutation
Polymorph
Assume form of a Small or Medium humanoid.
Class Levels:
Bard 2
Magus 2
Skald 2
Witch 2
Medium 2
Shaman 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 2
Investigator 2
Transmutation
Polymorph
The target drow transforms into a surface elf.
Class Levels:
Witch 2
Cleric 2
Oracle 2
Wizard 3
Psychic 2
Arcanist 3
Sorcerer 3
Alchemist 2
Warpriest 2
Antipaladin 3
Investigator 2
Transmutation
Polymorph
You gain some of the beneficial qualities of an animal.
Class Levels:
Druid 2
Magus 2
Hunter 2
Ranger 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Alchemist 2
Bloodrager 2
Investigator 2
Transmutation
As ant haul, but you may divide the duration among creatures touched.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Ranger 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Warpriest 2
Investigator 2
Transmutation
You temporarily curse a creature so its touch lessens the value of coins it touches.
Class Levels:
Bard 2
Magus 2
Witch 2
Cleric 3
Wizard 3
Sorcerer 3
Alchemist 2
Occultist 2
Inquisitor 2
Investigator 2
Transmutation
Grants +2 (or higher) enhancement to natural armor.
Class Levels:
Druid 2
Hunter 2
Ranger 2
Shaman 2
Summoner 2
Alchemist 2
Investigator 2
Transmutation
Subject gains +4 to Con for 1 min./level.
Class Levels:
Adept 2
Druid 2
Magus 2
Cleric 2
Hunter 2
Medium 2
Oracle 2
Ranger 2
Shaman 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Warpriest 2
Bloodrager 2
Investigator 2
Enchantment
Compulsion
Grants a creature proficiency in a single weapon for short period of time.
Class Levels:
Magus 2
Witch 2
Cleric 2
Medium 2
Oracle 2
Wizard 2
Paladin 2
Psychic 2
Arcanist 2
Sorcerer 2
Alchemist 2
Warpriest 2
Inquisitor 2
Antipaladin 2
Investigator 2
Evocation
Make an Intimidate check against all foes within 30 feet; those demoralized also take fire damage.
Class Levels:
Bard 2
Skald 2
Alchemist 2
Inquisitor 2
Investigator 2
Transmutation
Your blood becomes as hard as iron upon contact with air.
Class Levels:
Witch 2
Wizard 2
Psychic 2
Sorcerer 2
Alchemist 2
Bloodrager 2
Investigator 2
Transmutation
The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite upon contact with air.
Class Levels:
Magus 2
Witch 2
Cleric 2
Oracle 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Alchemist 2
Warpriest 2
Bloodrager 2
Antipaladin 1
Investigator 2
Divination
Learn a spell from the target's blood.
Class Levels:
Magus 2
Witch 2
Wizard 2
Sorcerer 2
Alchemist 2
Investigator 2
Illusion
Glamer
Attacks miss subject 20% of the time.
Class Levels:
Bard 2
Magus 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 2
Investigator 2
Spiritualist 2
Transmutation
Subject gains +4 to Str for 1 min./level.
Class Levels:
Adept 2
Druid 2
Magus 2
Cleric 2
Hunter 2
Medium 2
Oracle 2
Shaman 2
Wizard 2
Paladin 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Warpriest 2
Bloodrager 2
Antipaladin 2
Investigator 2
Abjuration
You gain a +4 deflection bonus to AC against firearm attacks.
Class Levels:
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Alchemist 2
Bloodrager 2
Investigator 2
Transmutation
Subject gains +4 to Dex for 1 min./level.
Class Levels:
Bard 2
Adept 2
Druid 2
Magus 2
Skald 2
Hunter 2
Medium 2
Ranger 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 2
Bloodrager 2
Investigator 2
Necromancy
Make a willing target appear to be dead.
Class Levels:
Bard 2
Skald 2
Witch 3
Cleric 3
Medium 2
Wizard 3
Psychic 3
Sorcerer 3
Alchemist 2
Mesmerist 2
Warpriest 3
Investigator 2
Spiritualist 2