Necromancy
Cause a spirit inhabiting a creature or an object to go dormant.
Class Levels:
Witch 5
Cleric 5
Medium 2
Shaman 4
Warpriest 5
Inquisitor 4
Spiritualist 3
Divination
Share one memory with the target.
Class Levels:
Bard 2
Skald 2
Witch 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Transmutation
Fractures shield into orbiting blades that attack adjacent foes for piercing/slashing damage.
Class Levels:
Magus 2
Cleric 2
Medium 2
Shaman 2
Paladin 1
Bloodrager 1
Inquisitor 2
Illusion
Glamer
You cause the target to sound as if it is elsewhere within range, including its movements, speech, and all other sounds.
Class Levels:
Bard 2
Magus 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Sorcerer 2
Alchemist 2
Mesmerist 2
Occultist 2
Inquisitor 2
Antipaladin 2
Investigator 2
Spiritualist 2
Transmutation
One subject/level takes only one action/round, -1 to AC, Reflex saves, and attack rolls.
Class Levels:
Bard 3
Magus 3
Skald 3
Medium 2
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 2
Bloodrager 3
Spiritualist 3
Necromancy
Corpse answers one question/two levels.
Class Levels:
Witch 3
Cleric 3
Medium 2
Oracle 3
Shaman 3
Psychic 3
Warpriest 3
Inquisitor 3
Spiritualist 3
Necromancy
You stir a haunt (Pathfinder RPG GameMastery Guide 242) to a limited sense of awareness and consciousness, allowing it to answer questions.
Class Levels:
Witch 4
Cleric 4
Medium 2
Shaman 3
Psychic 4
Warpriest 4
Spiritualist 4
Necromancy
Creates disembodied glowing hand to deliver touch attacks.
Class Levels:
Witch 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Spiritualist 2
Transmutation
Grants ability to walk on walls and ceilings.
Class Levels:
Druid 2
Magus 2
Hunter 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Bloodrager 2
Investigator 2
Evocation
Magic weapon attacks on its own.
Class Levels:
Cleric 2
Medium 2
Oracle 2
Shaman 2
Warpriest 2
Inquisitor 2
Spiritualist 2
Divination
Monitors condition, position of allies.
Class Levels:
Witch 2
Cleric 2
Medium 2
Oracle 2
Psychic 2
Warpriest 2
Spiritualist 2
Necromancy
Target gains the croaking spellblight.
Class Levels:
Bard 2
Skald 2
Witch 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Enchantment
Compulsion
Compels a subject to follow stated course of action.
Class Levels:
Bard 2
Skald 2
Witch 3
Medium 2
Wizard 3
Psychic 2
Arcanist 3
Sorcerer 3
Mesmerist 2
Enchantment
Compulsion
You gain an additional +1 on attack rolls or to AC due to battlefield positioning.
Class Levels:
Bard 2
Magus 2
Skald 2
Medium 2
Wizard 2
Paladin 1
Psychic 2
Arcanist 2
Sorcerer 2
Inquisitor 2
Divination
Speak and understand any language.
Class Levels:
Bard 2
Adept 3
Skald 2
Witch 3
Cleric 4
Medium 2
Oracle 4
Shaman 4
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Mesmerist 2
Warpriest 4
Inquisitor 2
Investigator 3
Spiritualist 3
Enchantment
Compulsion
Subject takes 1d6 penalty to Int, Wis, and Cha.
Class Levels:
Witch 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Bloodrager 2
Spiritualist 2
Divination
You choose any language (except for secret languages, such as Druidic).
Class Levels:
Bard 2
Skald 2
Witch 3
Cleric 3
Medium 2
Shaman 4
Wizard 3
Psychic 3
Sorcerer 3
Alchemist 3
Mesmerist 2
Occultist 2
Warpriest 3
Inquisitor 2
Investigator 3
Spiritualist 3
Transmutation
Subject treads on water as if solid.
Class Levels:
Witch 3
Cleric 3
Hunter 3
Medium 2
Oracle 3
Ranger 3
Shaman 3
Psychic 3
Warpriest 3
Transmutation
Sends a short message 1 mile/level.
Class Levels:
Bard 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Inquisitor 2
Elementalist Wizard 2
Enchantment
Compulsion
Subjects within range cannot lie.
Class Levels:
Witch 2
Cleric 2
Medium 2
Oracle 2
Paladin 2
Psychic 2
Warpriest 2
Inquisitor 2