Library / Spells / Psychic Spells

Psychic Level 1 Spells

A psychic casts psychic spells drawn from the psychic spell list through pure mental discipline. Learn more about the Psychic class.

Necromancy

Turn a corpse into a clean skeleton.

Class Levels:
Druid 1 Witch 1 Cleric 1 Hunter 1 Medium 1 Oracle 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Warpriest 1 Spiritualist 1
Illusion Glamer

Make an object seem worthless.

Class Levels:
Bard 1 Skald 1 Medium 1 Wizard 1 Psychic 1 Sorcerer 1 Mesmerist 1
Enchantment Compulsion

Make a creature repeat its actions.

Class Levels:
Bard 1 Skald 1 Wizard 1 Psychic 1 Sorcerer 1 Mesmerist 1
Enchantment Compulsion

Target is penalized on attacks and checks but gains bonus against charms and compulsions.

Class Levels:
Bard 1 Skald 1 Witch 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Mesmerist 1
Divination

Detect presence of aberrations.

Class Levels:
Druid 1 Hunter 1 Ranger 1 Psychic 1
Divination

Detects kinds of animals or plants.

Class Levels:
Druid 1 Hunter 1 Ranger 1 Shaman 1 Psychic 1
Divination

This spell functions as per detect magic, except that it detects only charm, compulsion, and possession effects.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Medium 1 Shaman 1 Wizard 1 Paladin 1 Psychic 1 Sorcerer 1 Mesmerist 1 Occultist 1 Warpriest 1 Inquisitor 1 Spiritualist 1
Divination

Reveals hidden doors within 60 ft.

Class Levels:
Bard 1 Skald 1 Witch 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Investigator 1
Divination

Allows "listening" to surface thoughts.

Class Levels:
Bard 2 Skald 2 Witch 2 Medium 2 Wizard 2 Psychic 1 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Inquisitor 2 Investigator 2 Spiritualist 2
Divination

Reveals undead within 60 ft.

Class Levels:
Cleric 1 Medium 1 Oracle 1 Shaman 1 Wizard 1 Paladin 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Warpriest 1 Inquisitor 1 Investigator 1 Spiritualist 1
Divination

Detect and identify diseases.

Class Levels:
Druid 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Paladin 1 Psychic 1 Mesmerist 1 Warpriest 1
Divination

You can scan the thoughts of one individual and learn the names and locations of the target's living relatives, as well as the attitude of the target toward those relatives (and vice versa).

Class Levels:
Bard 1 Skald 1 Witch 1 Medium 1 Shaman 1 Wizard 1 Psychic 1 Sorcerer 1 Mesmerist 1 Spiritualist 1
Illusion Glamer

Changes your appearance.

Class Levels:
Bard 1 Skald 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Inquisitor 1 Antipaladin 1 Investigator 1
Illusion Glamer

You make one manufactured weapon look like a different manufactured weapon of the same size and relative encumbrance (light, one-handed, or two-handed).

Class Levels:
Bard 1 Magus 1 Skald 1 Witch 1 Medium 1 Wizard 1 Psychic 1 Sorcerer 1 Mesmerist 1
Evocation

Deal sonic damage and daze target.

Class Levels:
Bard 1 Skald 1 Witch 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Inquisitor 1
Illusion Figment

You cause a sound heard in the target area up to 1 round ago and lasting up to 1 round in duration to repeat at a regular interval.

Class Levels:
Bard 1 Druid 1 Skald 1 Witch 1 Hunter 1 Medium 1 Ranger 1 Psychic 1 Mesmerist 1 Occultist 1 Spiritualist 1
Abjuration

Exist comfortably in hot or cold regions.

Class Levels:
Adept 1 Druid 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Shaman 1 Wizard 1 Paladin 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Warpriest 1 Bloodrager 1 Investigator 1 Spiritualist 1
Transmutation

Humanoid creature doubles in size.

Class Levels:
Magus 1 Witch 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Bloodrager 1 Investigator 1
Abjuration

Ranged attacks against you have 20% miss chance.

Class Levels:
Cleric 1 Oracle 1 Psychic 1 Warpriest 1
Transmutation

Mundane or magical writing vanishes.

Class Levels:
Bard 1 Skald 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1
Transmutation

Your base speed increases by 30 ft.

Class Levels:
Bard 1 Magus 1 Skald 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Mesmerist 1 Bloodrager 1 Inquisitor 1 Investigator 1 Spiritualist 1
Transmutation

You change outfits or create a disguise out of materials you are wearing or carrying (potentially including a disguise kit).

Class Levels:
Bard 1 Skald 1 Witch 1 Wizard 1 Psychic 1 Sorcerer 1 Alchemist 1 Inquisitor 1 Antipaladin 1 Investigator 1
Abjuration

While protected by fastidiousness, your person and your equipment stay clean and dry.

Class Levels:
Bard 1 Cleric 1 Wizard 1 Paladin 1 Psychic 1 Sorcerer 1 Mesmerist 1 Occultist 1
Transmutation

Objects or creatures fall slowly.

Class Levels:
Bard 1 Magus 1 Skald 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Bloodrager 1 Spiritualist 1 Elementalist Wizard 1
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