Library / Spells / Psychic Spells

Psychic Level 2 Spells

A psychic casts psychic spells drawn from the psychic spell list through pure mental discipline. Learn more about the Psychic class.

Transmutation

The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite upon contact with air.

Class Levels:
Magus 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Warpriest 2 Bloodrager 2 Antipaladin 1 Investigator 2
Necromancy

Cause yourself and enemies to bleed.

Class Levels:
Witch 2 Cleric 2 Medium 1 Wizard 2 Psychic 2 Sorcerer 2 Warpriest 2 Bloodrager 1 Inquisitor 2 Antipaladin 1 Spiritualist 2
Illusion Glamer

Attacks miss subject 20% of the time.

Class Levels:
Bard 2 Magus 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Investigator 2 Spiritualist 2
Transmutation

Targets take fire damage; orcs get +2 Strength.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2
Necromancy

The bones of your targets' joints grow thick and sharp, protruding painfully through the skin at the knuckles, elbows, shoulders, spine, and knees.

Class Levels:
Druid 2 Witch 2 Cleric 2 Shaman 2 Wizard 2 Psychic 2 Sorcerer 2 Bloodrager 2
Divination

You get a sense of the best way to interact with the target in order to encourage positive regard and fellowship toward you.

Class Levels:
Bard 2 Skald 2 Cleric 2 Paladin 1 Psychic 2 Mesmerist 2 Warpriest 2 Inquisitor 2
Transmutation

Subject gains +4 to Str for 1 min./level.

Class Levels:
Adept 2 Druid 2 Magus 2 Cleric 2 Hunter 2 Medium 2 Oracle 2 Shaman 2 Wizard 2 Paladin 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Antipaladin 2 Investigator 2
Abjuration

You gain a +4 deflection bonus to AC against firearm attacks.

Class Levels:
Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2
Abjuration

You toss several adamantine bullets into the air, which then hover protectively nearby and intercept firearm attacks targeting you.

Class Levels:
Bard 2 Skald 2 Witch 2 Hunter 2 Ranger 2 Wizard 2 Paladin 2 Psychic 2 Sorcerer 2 Inquisitor 2 Antipaladin 2
Enchantment Compulsion

Calms creatures, negating emotion effects.

Class Levels:
Bard 2 Skald 2 Cleric 2 Oracle 2 Shaman 2 Psychic 2 Mesmerist 2 Warpriest 2 Inquisitor 2
Transmutation

Subject gains +4 to Dex for 1 min./level.

Class Levels:
Bard 2 Adept 2 Druid 2 Magus 2 Skald 2 Hunter 2 Medium 2 Ranger 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Bloodrager 2 Investigator 2
Transmutation

Cold metal damages those who touch it.

Class Levels:
Druid 2 Hunter 2 Psychic 2
Transmutation

Upon casting this spell, all recipients gain the ability to speak a new language.

Class Levels:
Bard 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Occultist 2
Divination

You utter a question in the form of a low-pitched bird call that can be heard up to a mile away, and can understand the responses given by birds in the area.

Class Levels:
Bard 2 Druid 1 Skald 2 Witch 2 Hunter 1 Ranger 1 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2
Enchantment Compulsion

Target is compelled to help injured ally.

Class Levels:
Bard 2 Skald 2 Cleric 2 Medium 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 2
Enchantment Compulsion

The target becomes unable to speak the truth.

Class Levels:
Bard 1 Skald 1 Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 1
Enchantment Compulsion

Creature answers question truthfully or takes 1d6 damage/two levels (max 5d6).

Class Levels:
Psychic 2 Mesmerist 2 Inquisitor 2
Evocation

Ask eldritch entities to find and converse with you.

Class Levels:
Witch 2 Cleric 2 Medium 1 Shaman 2 Wizard 2 Psychic 2 Sorcerer 2 Summoner 2 Occultist 2 Warpriest 2
Necromancy Haunted

You concentrate feelings of competitiveness, envy, and ill will into a poltergeist-like haunt that wreaks havoc on its victim's long-term endeavors.

Class Levels:
Bard 2 Druid 2 Witch 2 Medium 1 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Occultist 2 Spiritualist 2
Divination

Creates treasure map out of a creature's corpse.

Class Levels:
Bard 2 Druid 3 Skald 2 Hunter 2 Medium 2 Ranger 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2
Abjuration

You ward an object or an area with your personal rune or mark.

Class Levels:
Witch 2 Wizard 2 Psychic 2 Sorcerer 2
Conjuration Creation

Force bands protect against crushing.

Class Levels:
Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2
Transmutation

See 60 ft. in total darkness.

Class Levels:
Hunter 3 Ranger 3 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Antipaladin 2 Investigator 2
Enchantment Compulsion

Living creature of 6 HD or less loses its next action.

Class Levels:
Bard 2 Skald 2 Witch 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 1 Mesmerist 2 Bloodrager 2
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