Transmutation
The target chooses one ability score and gains a +2 enhancement bonus to that ability score.
Class Levels:
Bard 2
Medium 2
Wizard 2
Psychic 2
Sorcerer 2
Alchemist 2
Transmutation
This spell functions like human potential, except it affects multiple creatures.
Class Levels:
Bard 6
Wizard 6
Psychic 6
Sorcerer 6
Summoner 6
Necromancy
Give a creature a bite attack and a hunger for its own kind's flesh.
Class Levels:
Witch 4
Cleric 4
Shaman 4
Wizard 4
Psychic 4
Sorcerer 4
Warpriest 4
Antipaladin 3
Spiritualist 4
Necromancy
Give creatures bite attacks and a hunger for their own kind's flesh.
Class Levels:
Witch 7
Cleric 7
Shaman 7
Wizard 7
Psychic 7
Sorcerer 7
Spiritualist 6
Divination
Rapidly recall everything you know about a subject.
Class Levels:
Bard 3
Skald 3
Medium 2
Wizard 4
Psychic 2
Sorcerer 4
Alchemist 3
Investigator 3
Illusion
Pattern
Fascinates 2d4 + level HD of creatures.
Class Levels:
Bard 2
Skald 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Enchantment
Compulsion
Fascinates 2d4 HD of creatures.
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Enchantment
Compulsion
Confuse one creature for the duration of your concentration + 1 round.
Class Levels:
Psychic 2
Enchantment
Compulsion
As id insinuation I, but affects two creatures and has a stronger confusion effect.
Class Levels:
Psychic 3
Enchantment
Compulsion
As id insinuation I, but affects three creatures and has a stronger confusion effect.
Class Levels:
Psychic 4
Enchantment
Compulsion
As id insinuation I, but affects four creatures and you select the confusion effect.
Class Levels:
Psychic 5
Divination
Gives +10 bonus to identify magic items.
Class Levels:
Bard 1
Skald 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Investigator 1
Spiritualist 1
Enchantment
Compulsion
Target rolls twice for checks and attacks and uses worst roll.
Class Levels:
Witch 1
Medium 1
Psychic 1
Mesmerist 1
Illusion
Figment
You appear to be standing still, even when you take some actions.
Class Levels:
Magus 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Investigator 1
Illusion
Figment
You create an illusion that takes the same space as a foe and mimics its movements perfectly.
Class Levels:
Magus 4
Wizard 4
Psychic 4
Sorcerer 4
Mesmerist 3
Occultist 4
Antipaladin 3
Illusion
Figment
Illusion makes your attacks appear to come from another creature while concealing your actions.
Class Levels:
Magus 6
Wizard 6
Psychic 5
Sorcerer 6
Mesmerist 4
Occultist 5
Antipaladin 4
Illusion
Phantasm
Only select creatures can read text.
Class Levels:
Bard 3
Skald 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Mesmerist 3
Illusion
Figment
Wall, floor, or ceiling looks real, but anything can pass through.
Class Levels:
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Mesmerist 4
Abjuration
You enchant the target so it is nearly impossible to detect by both magical and mundane means, granting it the following benefits.
Class Levels:
Bard 6
Witch 9
Wizard 9
Psychic 9
Sorcerer 9
Mesmerist 6
Spiritualist 6
Illusion
Glamer
Instil false psychic impressions into an object.
Class Levels:
Psychic 2
Mesmerist 2
Enchantment
Compulsion
This spell functions as telempathic projection, except its mood-altering effects remain dormant in the target's mind.
Class Levels:
Psychic 3
Mesmerist 3
Evocation
Inflict 10 damage/level to one creature/round.
Class Levels:
Cleric 9
Oracle 9
Psychic 9
Illusion
Figment
Distort geometry in an area.
Class Levels:
Medium 3
Wizard 5
Psychic 5
Sorcerer 5
Mesmerist 4
Occultist 4
Abjuration
Entombs subject beneath the earth.
Class Levels:
Wizard 9
Psychic 9
Arcanist 9
Sorcerer 9