Evocation
Ghostly hand leads subject to you.
Class Levels:
Cleric 3
Medium 2
Oracle 3
Psychic 3
Warpriest 3
Spiritualist 3
Enchantment
Compulsion
You gift the target with the ability to perfect its actions via mental clarity.
Class Levels:
Witch 1
Medium 1
Psychic 1
Mesmerist 1
Enchantment
Compulsion
Grants a number of creatures bonuses on attacks and damage, temporary hit points, and immunity to fear and charm effects.
Class Levels:
Witch 9
Wizard 9
Psychic 9
Arcanist 9
Sorcerer 9
Enchantment
Compulsion
Gives +2 bonus on attack rolls, saves, skill checks.
Class Levels:
Bard 2
Skald 2
Witch 3
Medium 2
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Bloodrager 3
Inquisitor 3
Investigator 3
Spiritualist 3
Enchantment
Compulsion
Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp.
Class Levels:
Bard 5
Skald 5
Witch 6
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Summoner 5
Spiritualist 6
Enchantment
Compulsion
As part of casting this spell, you can attempt a single Intimidate skill check to make a target act friendly toward you.
Class Levels:
Bard 1
Magus 1
Cleric 1
Psychic 1
Mesmerist 1
Inquisitor 1
Transmutation
This subtle but useful spell allows you to safeguard important knowledge-even from yourself.
Class Levels:
Bard 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Sorcerer 2
Mesmerist 2
Occultist 2
Enchantment
Compulsion
You prevent the targets from having conscious awareness of your presence.
Class Levels:
Bard 2
Skald 2
Witch 2
Wizard 2
Psychic 2
Sorcerer 2
Mesmerist 2
Inquisitor 2
Illusion
Glamer
The target's wounds to seem to disappear.
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Occultist 1
Inquisitor 1
Antipaladin 1
Enchantment
Compulsion
Subject loses actions for 1 round/level.
Class Levels:
Bard 1
Skald 1
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 1
Enchantment
Compulsion
Paralyzes one animal for 1 round/level.
Class Levels:
Druid 2
Hunter 2
Ranger 2
Psychic 2
Mesmerist 2
Enchantment
Compulsion
As hold person, but any creature.
Class Levels:
Bard 4
Skald 4
Witch 5
Medium 4
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Summoner 4
Mesmerist 4
Inquisitor 4
Enchantment
Compulsion
As hold monster, but all within 30 ft.
Class Levels:
Witch 9
Wizard 9
Psychic 9
Arcanist 9
Sorcerer 9
Enchantment
Compulsion
Paralyzes one humanoid for 1 round/level.
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Medium 2
Oracle 2
Shaman 2
Wizard 3
Psychic 2
Arcanist 3
Sorcerer 3
Mesmerist 2
Warpriest 2
Bloodrager 3
Inquisitor 2
Antipaladin 2
Enchantment
Compulsion
As hold person, but all within 30 ft.
Class Levels:
Witch 7
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Mesmerist 6
Abjuration
Magically holds a door, gate, or shutter securely closed.
Class Levels:
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Enchantment
Compulsion
This spell functions as heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (%1 feet) of the target.
Class Levels:
Bard 3
Skald 3
Witch 4
Medium 3
Wizard 4
Psychic 4
Sorcerer 4
Summoner 4
Bloodrager 4
Inquisitor 4
Spiritualist 4
Enchantment
Compulsion
This spell functions as greater heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (%1 feet) of the target.
Class Levels:
Bard 6
Skald 6
Witch 7
Wizard 7
Psychic 7
Sorcerer 7
Enchantment
Compulsion
You befuddle the targets' senses, preventing the targets from clearly perceiving their surroundings.
Class Levels:
Bard 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Occultist 2
Illusion
Figment
Call forth disturbing mirror images.
Class Levels:
Bard 4
Skald 4
Medium 3
Wizard 4
Psychic 4
Sorcerer 4
Mesmerist 4
Bloodrager 4
Necromancy
Haunted
You channel residual feelings of terror into the minds of creatures within the area, causing those fears to manifest when confronted with a specific object.
Class Levels:
Bard 3
Magus 3
Witch 3
Cleric 3
Shaman 3
Wizard 3
Psychic 3
Sorcerer 3
Inquisitor 3
Spiritualist 3
Conjuration
Teleportation
You create a dimensional link with a targeted creature, and switch spots with it.
Class Levels:
Witch 5
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Summoner 4
Mesmerist 4
Transmutation
Levitates the targeted creature up off the ground.
Class Levels:
Witch 3
Medium 2
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Mesmerist 3
Bloodrager 3
Spiritualist 3
Necromancy
Screaming pain limits the target's actions.
Class Levels:
Witch 3
Wizard 3
Psychic 2
Arcanist 3
Sorcerer 3
Mesmerist 2
Bloodrager 3
Inquisitor 2
Spiritualist 3