Accelerate Poison Transmutation Hastens targeted poison's onset. Class Levels: Druid 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Elementalist Wizard 2 advanced_player_s_guide transmutation component_v component_s component_m arcanist
Acid Arrow Conjuration Ranged touch attack; 2d4 damage for 1 round + 1 round/3 levels. Class Levels: Magus 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2 core_rulebook conjuration component_v component_s component_m component_f
Acid Fog Conjuration Fog deals acid damage. Class Levels: Magus 6 Wizard 6 Arcanist 6 Sorcerer 6 Elementalist Wizard 6 core_rulebook conjuration component_v component_s component_m arcanist
Acid Pit Conjuration Creates a pit with a layer of acid on the bottom. Class Levels: Wizard 4 Arcanist 4 Sorcerer 4 Summoner 4 Elementalist Wizard 4 advanced_player_s_guide conjuration component_v component_s component_m component_f
Acid Splash Conjuration Orb deals 1d3 acid damage. Class Levels: Magus 0 Wizard 0 Arcanist 0 Sorcerer 0 Summoner 0 Inquisitor 0 Elementalist Wizard 0 core_rulebook conjuration component_v component_s arcanist elementalist_wizard
Alter Winds Transmutation Increase/decrease strength of natural winds. Class Levels: Druid 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 Elementalist Wizard 1 advanced_player_s_guide transmutation component_v component_s arcanist druid
Aqueous Orb Conjuration Creates rolling sphere of water. Class Levels: Druid 3 Magus 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Bloodrager 3 Elementalist Wizard 3 advanced_player_s_guide conjuration component_v component_s component_m arcanist
Ball Lightning Evocation Flying balls of lightning deal 3d6 electricity damage each. Class Levels: Druid 4 Magus 4 Hunter 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4 advanced_player_s_guide evocation component_v component_s component_m component_df
Burning Gaze Evocation Inflict 1d6 fire damage to creature by looking at it. Class Levels: Druid 2 Magus 2 Witch 2 Hunter 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2 advanced_player_s_guide evocation component_v component_s component_m component_df
Burning Hands Evocation 1d4/level fire damage (max 5d4). Class Levels: Adept 1 Magus 1 Witch 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Elementalist Wizard 1 core_rulebook evocation component_v component_s adept arcanist
Calcific Touch Transmutation Touch attack slows target, 1d4 Dex damage. Class Levels: Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4 advanced_player_s_guide transmutation component_v component_s arcanist bloodrager
Campfire Wall Evocation Creates a shelter around a campfire. Class Levels: Bard 3 Druid 2 Skald 3 Hunter 2 Ranger 2 Wizard 3 Arcanist 3 Sorcerer 3 Elementalist Wizard 3 advanced_player_s_guide evocation component_v component_s component_m component_df
Chain Lightning Evocation 1d6/level damage, 1 more bolt/level. Class Levels: Magus 6 Witch 7 Wizard 6 Arcanist 6 Sorcerer 6 Elementalist Wizard 6 core_rulebook evocation component_v component_s component_f arcanist
Clashing Rocks Conjuration 20d6 damage to target creature. Class Levels: Druid 9 Wizard 9 Arcanist 9 Sorcerer 9 Elementalist Wizard 9 advanced_player_s_guide conjuration component_v component_s arcanist druid
Cloak Of Winds Abjuration Creates a screen of wind around you. Class Levels: Druid 3 Magus 3 Hunter 3 Ranger 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Elementalist Wizard 3 advanced_player_s_guide abjuration component_v component_s arcanist bloodrager
Cloudkill Conjuration Kills 3 HD or less; 4-6 HD save or die; 6+ HD take Con damage. Class Levels: Magus 5 Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 Elementalist Wizard 5 core_rulebook conjuration component_v component_s arcanist elementalist_wizard
Cone Of Cold Evocation 1d6/level cold damage. Class Levels: Magus 5 Witch 6 Shaman 6 Wizard 5 Arcanist 5 Sorcerer 5 Elementalist Wizard 5 core_rulebook evocation component_v component_s component_m arcanist
Contagious Flame Evocation Scorching rays cause 4d6 fire damage, then move on to new targets. Class Levels: Magus 6 Wizard 6 Arcanist 6 Sorcerer 6 Elementalist Wizard 6 advanced_player_s_guide evocation component_v component_s arcanist elementalist_wizard
Control Weather Transmutation Changes weather in local area. Class Levels: Druid 7 Witch 7 Cleric 7 Oracle 7 Shaman 7 Wizard 7 Arcanist 7 Sorcerer 7 Elementalist Wizard 7 core_rulebook transmutation component_v component_s arcanist cleric
Create Pit Conjuration Creates an extradimensional pit. Class Levels: Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Elementalist Wizard 2 advanced_player_s_guide conjuration component_v component_s component_f arcanist
Dancing Lantern Transmutation Animates a lantern that follows you. Class Levels: Bard 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 Elementalist Wizard 1 advanced_player_s_guide transmutation component_v component_s component_f arcanist
Delayed Blast Fireball Evocation 1d6/level fire damage; you can postpone blast for up to 5 rounds. Class Levels: Wizard 7 Arcanist 7 Sorcerer 7 Elementalist Wizard 7 core_rulebook evocation arcanist elementalist_wizard sorcerer wizard
Detonate Evocation Inflicts 1d8/level energy damage to all creatures within 15 ft. Class Levels: Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4 Elementalist Wizard 4 advanced_player_s_guide evocation component_v component_s component_m alchemist
Draconic Reservoir Evocation Subject can absorb energy damage and enhance melee attacks with it. Class Levels: Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Investigator 3 Elementalist Wizard 3 advanced_player_s_guide evocation component_v component_s component_m alchemist