Ash Storm Conjuration Hamper vision and movement. Class Levels: Druid 3 Witch 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 ultimate_magic conjuration component_v component_s component_m component_df
Blistering Invective Evocation Make an Intimidate check against all foes within 30 feet; those demoralized also take fire damage. Class Levels: Bard 2 Skald 2 Alchemist 2 Inquisitor 2 Investigator 2 ultimate_combat evocation component_v component_s alchemist bard
Blood Blaze Transmutation The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite upon contact with air. Class Levels: Magus 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Warpriest 2 Bloodrager 2 Antipaladin 1 Investigator 2 advanced_race_guide transmutation component_v component_s alchemist antipaladin
Blood Crow Strike Evocation Unarmed strikes create crows that deal fire and negative energy damage. Class Levels: Cleric 4 Oracle 4 Warpriest 4 ultimate_magic evocation component_v component_s cleric oracle
Burn Corruption Evocation This spell fills the area with violet flames that scour an area clean of life--especially of the corrupted life of the Abyss. Class Levels: Magus 5 Wizard 5 Sorcerer 5 Bloodrager 4 inner_sea_races evocation fire good component_v component_s
Burning Arc Evocation This spell causes an arc of flame to leap from your fingers, burning a number of enemies nearby. Class Levels: Wizard 2 Sorcerer 2 humans_of_golarion evocation fire component_v component_s sorcerer
Burning Disarm Transmutation This spell causes a metal object to instantly become red hot. Class Levels: Druid 1 Cleric 1 Oracle 1 Wizard 1 Sorcerer 1 pathfinder_chronicles_cheliax_empire_of_devils transmutation fire component_v component_s cleric
Burning Gaze Evocation Inflict 1d6 fire damage to creature by looking at it. Class Levels: Druid 2 Magus 2 Witch 2 Hunter 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2 advanced_player_s_guide evocation component_v component_s component_m component_df
Burning Hands Evocation 1d4/level fire damage (max 5d4). Class Levels: Adept 1 Magus 1 Witch 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Elementalist Wizard 1 core_rulebook evocation component_v component_s adept arcanist
Burning Sands Conjuration You cause sheets of hot sand to spread over the ground in the area of effect. Class Levels: Druid 1 Witch 1 Hunter 1 Ranger 1 Shaman 1 Wizard 1 Sorcerer 1 adventurer-s-guide conjuration earth fire component_v component_s
Campfire Wall Evocation Creates a shelter around a campfire. Class Levels: Bard 3 Druid 2 Skald 3 Hunter 2 Ranger 2 Wizard 3 Arcanist 3 Sorcerer 3 Elementalist Wizard 3 advanced_player_s_guide evocation component_v component_s component_m component_df
Chains Of Fire Evocation This spell functions like chain lightning, except the spell deals fire damage instead of electricity damage. Class Levels: Magus 6 Wizard 6 Arcanist 6 Sorcerer 6 advanced_race_guide evocation component_v component_s component_f arcanist
Cleansing Fire Evocation A ring of fire surrounds the area affected by the spell. Class Levels: Cleric 5 Paladin 4 Warpriest 5 Inquisitor 4 adventurer-s-guide evocation good fire component_v component_s
Contagious Flame Evocation Scorching rays cause 4d6 fire damage, then move on to new targets. Class Levels: Magus 6 Wizard 6 Arcanist 6 Sorcerer 6 Elementalist Wizard 6 advanced_player_s_guide evocation component_v component_s arcanist elementalist_wizard
Controlled Fireball Evocation This spell functions as fireball except you can cause the bead of fire to originate from anywhere you can see within range. Class Levels: Magus 4 Wizard 4 Sorcerer 4 Occultist 4 Bloodrager 4 ultimate-intrigue evocation fire ruse component_v component_s
Curse Of Burning Sleep Transmutation You place a curse upon the target that triggers 1 hour after the next time it falls asleep. Class Levels: Witch 4 Shaman 4 Wizard 4 Sorcerer 4 advanced-class-guide transmutation curse fire component_v component_s
Damnation Stride Conjuration This spell functions like dimension door, except you leave behind a burst of fire. Class Levels: Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 advanced_race_guide conjuration arcanist sorcerer summoner witch
Dancing Lantern Transmutation Animates a lantern that follows you. Class Levels: Bard 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 Elementalist Wizard 1 advanced_player_s_guide transmutation component_v component_s component_f arcanist
Death Candle Necromancy Uses a slain target's life energy to summon a Small fire elemental. Class Levels: Witch 2 Cleric 2 Oracle 2 Warpriest 2 Inquisitor 2 Antipaladin 1 advanced_race_guide necromancy component_v component_s antipaladin cleric
Delayed Blast Fireball Evocation 1d6/level fire damage; you can postpone blast for up to 5 rounds. Class Levels: Wizard 7 Arcanist 7 Sorcerer 7 Elementalist Wizard 7 core_rulebook evocation arcanist elementalist_wizard sorcerer wizard
Detonate Evocation Inflicts 1d8/level energy damage to all creatures within 15 ft. Class Levels: Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4 Elementalist Wizard 4 advanced_player_s_guide evocation component_v component_s component_m alchemist
Draconic Reservoir Evocation Subject can absorb energy damage and enhance melee attacks with it. Class Levels: Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Investigator 3 Elementalist Wizard 3 advanced_player_s_guide evocation component_v component_s component_m alchemist
Dragon's Breath Evocation Gives you a dragon's breath weapon. Class Levels: Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4 Elementalist Wizard 4 advanced_player_s_guide evocation component_v component_s component_m alchemist
Elemental Assessor Evocation Azata champions developed this spell to deal with fiends with unknown resistances. Class Levels: Cleric 6 Oracle 6 Wizard 6 Sorcerer 6 chronicle_of_the_righteous evocation acid cold electricity fire