Rigor Mortis Transmutation Painfully swell a target's joints. Class Levels: Magus 4 Witch 4 Cleric 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Occultist 4 Warpriest 4 Spiritualist 3 horror_adventures transmutation pain component_v component_s component_m
Sealed Life Abjuration Prevent a creature from transferring life force to or from others. Class Levels: Medium 2 Spiritualist 3 occult_adventures abjuration component_s medium spiritualist
Sealed Life (Greater) Abjuration As sealed life, plus death ward and immunity to soul transference. Class Levels: Spiritualist 6 occult_adventures abjuration component_s spiritualist
Selective Alarm Abjuration This spell functions as alarm, except that you can tweak the spell to be more discerning in what types of creatures or objects trigger the alarm. Class Levels: Bard 3 Skald 3 Hunter 2 Ranger 2 Wizard 3 Psychic 3 Sorcerer 3 Summoner 3 Occultist 3 Inquisitor 3 Spiritualist 3 ultimate_intrigue abjuration component_v component_s component_f component_df
Sense Fear Divination Perceive nearby creatures that are experiencing fear. Class Levels: Druid 2 Witch 2 Cleric 2 Hunter 2 Medium 1 Ranger 2 Shaman 2 Psychic 2 Mesmerist 2 Occultist 2 Warpriest 2 Bloodrager 1 Inquisitor 2 Antipaladin 1 Spiritualist 2 horror_adventures divination component_v component_s component_m component_df
Sessile Spirit Necromancy Cause a spirit inhabiting a creature or an object to go dormant. Class Levels: Witch 5 Cleric 5 Medium 2 Shaman 4 Warpriest 5 Inquisitor 4 Spiritualist 3 occult_adventures necromancy component_v component_s medium spiritualist
Shadow Body Transmutation Turn your body into a living shadow. Class Levels: Witch 7 Wizard 7 Sorcerer 7 Spiritualist 5 occult_adventures transmutation component_v component_s spiritualist sorcerer
Shifted Steps Illusion You cause the target to sound as if it is elsewhere within range, including its movements, speech, and all other sounds. Class Levels: Bard 2 Magus 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Alchemist 2 Mesmerist 2 Occultist 2 Inquisitor 2 Antipaladin 2 Investigator 2 Spiritualist 2 ultimate_intrigue illusion sonic component_v component_s alchemist
Slough Transmutation Slough off a target's skin. Class Levels: Witch 5 Cleric 5 Wizard 5 Psychic 5 Sorcerer 5 Occultist 4 Warpriest 5 Spiritualist 4 horror_adventures transmutation evil component_v component_s component_m
Spirit-Bound Blade Evocation Give a weapon ghost touch and another ability tied to an emotion. Class Levels: Medium 4 Shaman 4 Spiritualist 3 occult_adventures evocation component_s spiritualist medium shaman
Tail Current Transmutation You compel the water to push the targets in a direction of your choice. Class Levels: Druid 3 Magus 4 Cleric 4 Hunter 3 Ranger 3 Shaman 3 Wizard 4 Sorcerer 4 Occultist 3 Warpriest 4 Bloodrager 4 Spiritualist 3 ultimate_wilderness transmutation water component_v component_s druid
Tailwind Transmutation You compel the wind to push the targets in a direction of your choice. Class Levels: Druid 3 Magus 4 Cleric 4 Hunter 3 Ranger 3 Shaman 3 Wizard 4 Sorcerer 4 Occultist 3 Warpriest 4 Bloodrager 4 Spiritualist 3 ultimate_wilderness transmutation air component_v component_s druid
Telekinetic Maneuver Transmutation Perform a telekinetic combat maneuver. Class Levels: Magus 4 Wizard 4 Psychic 3 Sorcerer 4 Spiritualist 4 occult_adventures transmutation component_v component_s psychic magus
Telekinetic Projectile Evocation Telekinetically hurl an object, dealing 1d6 points of damage to the target and object. Class Levels: Psychic 0 Spiritualist 0 occult_adventures evocation component_v component_s psychic spiritualist
Telempathic Projection Enchantment Alter the target's attitude or give bonuses to those interacting with the target. Class Levels: Psychic 1 Mesmerist 1 Spiritualist 1 occult_adventures enchantment mind_affecting component_v component_s mesmerist
Telepathy Divination Communicate mentally with creatures within 100 ft. Class Levels: Medium 4 Wizard 6 Psychic 5 Sorcerer 6 Mesmerist 4 Spiritualist 6 occult_adventures divination mind_affecting component_v medium mesmerist
Thoughtsense Divination Automatically detect nearby conscious creatures. Class Levels: Medium 4 Wizard 5 Psychic 4 Sorcerer 5 Mesmerist 4 Spiritualist 4 occult_adventures divination mind_affecting component_v medium mesmerist
Torpid Reanimation Necromancy Animate dead when a specific trigger condition occurs. Class Levels: Cleric 4 Shaman 4 Wizard 5 Sorcerer 5 Occultist 4 Warpriest 4 Antipaladin 4 Spiritualist 4 horror_adventures necromancy evil component_v component_s component_m
Treacherous Teleport Conjuration This spell functions as teleport except that you can opt to intentionally cause any number of the creatures traveling with you to suffer a mishap or arrive in a specific different location you visualize simultaneously wi Class Levels: Magus 6 Witch 6 Wizard 6 Psychic 6 Sorcerer 6 Summoner 6 Occultist 6 Spiritualist 6 ultimate_intrigue conjuration ruse component_v magus occultist
Unshakable Zeal Enchantment Grant benefits on future attempts after failed checks, and protect against fear and emotion effects. Class Levels: Bard 5 Skald 5 Psychic 7 Inquisitor 6 Spiritualist 6 occult_adventures enchantment emotion_mind_affecting component_s bard inquisitor
Vicarious View Divination You plant a scrying sensor on a touched creature, object, or point in space, allowing you to see and hear the creature, object, or point and its surroundings (approximately 10 feet in all directions). Class Levels: Bard 4 Skald 4 Witch 4 Medium 3 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 4 Occultist 4 Spiritualist 4 ultimate_intrigue divination component_v component_s medium bard
Voluminous Vocabulary Divination You choose any language (except for secret languages, such as Druidic). Class Levels: Bard 2 Skald 2 Witch 3 Cleric 3 Medium 2 Shaman 4 Wizard 3 Psychic 3 Sorcerer 3 Alchemist 3 Mesmerist 2 Occultist 2 Warpriest 3 Inquisitor 2 Investigator 3 Spiritualist 3 ultimate_intrigue divination component_v component_s component_m bard
Waft Transmutation You make the targets light enough to be carried by wind. Class Levels: Druid 5 Magus 5 Cleric 5 Hunter 5 Shaman 5 Wizard 5 Sorcerer 5 Occultist 5 Warpriest 5 Spiritualist 5 ultimate_wilderness transmutation component_v component_s component_m cleric
Wall Of Ectoplasm Evocation Wall of spirits blocks movement on Material Plane and Ethereal Plane and causes fear. Class Levels: Cleric 5 Wizard 5 Psychic 5 Sorcerer 5 Warpriest 5 Spiritualist 5 occult_adventures evocation component_v component_s cleric psychic