Obscure Poison Abjuration You make the touched poison difficult to detect or identify. Class Levels: Bard 1 Druid 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Shaman 1 Wizard 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Warpriest 1 Antipaladin 1 Investigator 1 ultimate-intrigue abjuration component_s component_m alchemist antipaladin
Ooze Form I Transmutation You assume the form of a Small or Medium ooze. Class Levels: Magus 5 Wizard 5 Sorcerer 5 Alchemist 5 Investigator 5 ultimate-wilderness transmutation component_v component_s component_m alchemist
Ooze Form Ii Transmutation This spell functions as ooze form I except you can also assume the form of a Large ooze. Class Levels: Magus 6 Wizard 6 Sorcerer 6 Alchemist 6 Investigator 6 ultimate-wilderness transmutation component_v component_s component_m alchemist
Orchid's Drop Transmutation This extract, distilled from a much-diluted drop of the nectar of a sun orchid flower, can transform an alchemist's mutagen into a potent healing tonic. Class Levels: Alchemist 3 inner_sea_magic transmutation component_v component_s component_m alchemist
Overland Flight Transmutation You fly at a speed of 40 ft. and can hustle over long distances. Class Levels: Magus 5 Witch 5 Shaman 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Alchemist 5 Investigator 5 Elementalist Wizard 5 core_rulebook transmutation component_v component_s alchemist arcanist
Overstimulate Transmutation You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going despite grievous injuries or to prolong its suffering. Class Levels: Bard 2 Druid 2 Witch 2 Cleric 2 Ranger 2 Shaman 2 Psychic 2 Summoner 2 Alchemist 2 inner_sea_temples transmutation component_v component_s component_m component_df
Owl's Wisdom Transmutation Subject gains +4 to Wis for 1 min./level. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Shaman 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Investigator 2 core_rulebook transmutation component_v component_s component_m component_df
Paragon Surge Transmutation Half-elf gains +2 enhancement bonus to Dex and Int and temporary access to one feat. Class Levels: Magus 4 Witch 3 Cleric 3 Oracle 3 Wizard 3 Paladin 4 Arcanist 3 Sorcerer 3 Alchemist 3 Warpriest 3 Bloodrager 3 Investigator 3 advanced_race_guide transmutation component_v component_s alchemist arcanist
Penumbral Disguise Conjuration You mask your features with shadowy illumination, gaining a competence bonus equal to your caster level on Disguise checks and Stealth checks attempted while in normal light, dim light, or darkness. Class Levels: Bard 3 Witch 3 Wizard 3 Sorcerer 3 Alchemist 3 Mesmerist 3 Occultist 3 Inquisitor 3 blood_of_shadows conjuration shadow component_v component_s alchemist
Perceive Cues Transmutation +5 Perception and Sense Motive 10 min./level. Class Levels: Witch 2 Hunter 2 Ranger 2 Alchemist 2 Inquisitor 2 Investigator 2 advanced_player_s_guide transmutation component_v component_s component_m alchemist
Persistent Vigor Transmutation You are filled with a persistent vigor. Class Levels: Witch 4 Cleric 4 Shaman 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 advanced-class-guide transmutation component_v component_s component_m component_df
Phantom Blood Necromancy You bolster your life energy. Class Levels: Magus 1 Wizard 1 Sorcerer 1 Alchemist 1 Bloodrager 1 Investigator 1 advanced-class-guide necromancy component_v component_s alchemist bloodrager
Phase Step Conjuration You instantly transfer the touched creature to a point you designate within range. Class Levels: Bard 3 Magus 3 Witch 3 Wizard 3 Sorcerer 3 Summoner 3 Alchemist 3 potions_poisons conjuration component_v component_s alchemist bard
Pierce Facade Divination The target gains a +5 insight bonus on Perception checks to see through disguises. Class Levels: Bard 1 Witch 1 Cleric 1 Wizard 1 Psychic 1 Sorcerer 1 Alchemist 1 Inquisitor 1 heroes_of_the_high_court divination component_v component_s component_m component_df
Plague Bearer Necromancy You make the target an asymptomatic carrier for a host of virulent diseases. Class Levels: Druid 6 Witch 6 Cleric 6 Oracle 6 Wizard 7 Sorcerer 7 Alchemist 6 Inquisitor 6 Antipaladin 6 inner_sea_gods necromancy disease evil component_v component_s
Planar Adaptation Transmutation Resist harmful effects of other plane. Class Levels: Cleric 4 Oracle 4 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 5 Alchemist 5 Warpriest 4 Investigator 5 Elementalist Wizard 5 advanced_player_s_guide transmutation component_v alchemist arcanist cleric
Planetary Adaptation Transmutation This spell functions as planar adaptation, except that it works only on worlds of the Material Plane. Class Levels: Cleric 4 Oracle 4 Wizard 5 Sorcerer 5 Summoner 5 Alchemist 5 distant_worlds transmutation component_v alchemist cleric oracle
Plant Shape I Transmutation Turns you into a Small or Medium plant. Class Levels: Wizard 5 Arcanist 5 Sorcerer 5 Alchemist 5 Investigator 5 core_rulebook transmutation component_v component_s component_m alchemist
Plant Shape Ii Transmutation Turns you into a Large plant creature. Class Levels: Wizard 6 Arcanist 6 Sorcerer 6 Alchemist 6 Investigator 6 core_rulebook transmutation component_v component_s component_m alchemist
Poisoner's Exchange Transmutation You swallow a dose of poison with no effect and regurgitate a dose of a different poison (your choice) into the old container (or another you have on hand). Class Levels: Druid 2 Cleric 3 Wizard 3 Psychic 3 Sorcerer 3 Alchemist 2 Occultist 3 inner_sea_intrigue transmutation poison component_v component_s component_m
Polymorph Transmutation Gives one willing subject a new form. Class Levels: Adept 4 Wizard 5 Arcanist 5 Sorcerer 5 Alchemist 5 Investigator 5 core_rulebook transmutation component_v component_s component_m adept
Polypurpose Panacea Transmutation Gain a relaxing or entertaining effect. Class Levels: Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Investigator 1 ultimate_magic transmutation component_s alchemist arcanist investigator
Pouncing Fury Transmutation When you charge, you can make a full attack at the end of that charge, but only with claw attacks you have, and you can make only one attack per claw. Class Levels: Druid 2 Magus 2 Witch 2 Hunter 2 Ranger 2 Wizard 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 ultimate-wilderness transmutation component_v component_s alchemist bloodrager
Prehensile Pilfer Transmutation The target's tail moves and acts more quickly, almost with a mind of its own. Class Levels: Bard 3 Magus 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Investigator 3 advanced_race_guide transmutation component_v component_s alchemist arcanist