Marid's Mastery Transmutation The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching water. Class Levels: Druid 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 Bloodrager 1 advanced_race_guide transmutation component_v component_s arcanist bloodrager
Mark Of Justice Necromancy Designates action that triggers curse on subject. Class Levels: Witch 5 Cleric 5 Oracle 5 Paladin 4 Warpriest 5 Inquisitor 5 core_rulebook necromancy component_v component_s component_df cleric
Mark Of Buoyancy Transmutation You cause the touched object to become lighter than air, such that it floats if not weighted down. Class Levels: Bard 3 Magus 3 Skald 3 Cleric 3 Oracle 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Occultist 3 Warpriest 3 Unchained Summoner 3 blood_of_the_ancients transmutation component_v component_s arcanist bard
Mark Of The Reptile God Transmutation If you succeed at a ranged touch attack, you burn your handprint onto the flesh of a creature, dealing 1d6 points of acid damage. Class Levels: Cleric 4 Oracle 4 Warpriest 4 Inquisitor 4 Antipaladin 4 monster_codex transmutation component_v component_s component_df antipaladin
Masterwork Transformation Transmutation Make a normal item into a masterwork one. Class Levels: Bard 2 Druid 2 Skald 2 Witch 2 Cleric 2 Hunter 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 ultimate_magic transmutation component_v component_s component_m arcanist
Meld Into Stone Transmutation You and your gear merge with stone. Class Levels: Druid 3 Cleric 3 Hunter 3 Oracle 3 Warpriest 3 core_rulebook transmutation component_v component_s component_df cleric
Memory Of Function Transmutation Even a broken object remembers what it means to be a functioning whole. Class Levels: Cleric 7 Oracle 7 Wizard 7 Arcanist 7 Sorcerer 7 technology_guide transmutation component_v component_s arcanist cleric
Mending Transmutation Makes minor repairs on an object. Class Levels: Bard 0 Adept 0 Druid 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Shaman 0 Wizard 0 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 core_rulebook transmutation component_v component_s adept arcanist
Mighty Fist Of The Earth Conjuration You create a fist-sized rock that flies toward one enemy. Class Levels: Druid 1 Cleric 1 Hunter 1 Oracle 1 Warpriest 1 advanced_race_guide conjuration component_v component_s component_df cleric
Mighty Strength Transmutation As bull's strength, except it grants a +8 enhancement bonus to Strength. Class Levels: Cleric 4 Oracle 4 Paladin 4 dwarves_of_golarion transmutation component_v component_s component_df cleric
Miracle Evocation Requests a deity's intercession. Class Levels: Cleric 9 Oracle 9 core_rulebook evocation component_v component_s cleric oracle
Moment Of Greatness Enchantment Doubles a morale bonus. Class Levels: Bard 1 Skald 1 Cleric 1 Oracle 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 ultimate_combat enchantment component_v component_s component_m component_df
Morning Sun Evocation This spell conjures a miniature sphere of sunlight, approximately the size of a human fist, at a desired location within range. Class Levels: Druid 7 Cleric 7 Oracle 7 Shaman 7 Inquisitor 6 heroes_of_the_darklands evocation light component_v component_s component_m
Mortal Terror Enchantment You imbue the target with an exaggerated sense of its own mortality and a drive for self-preservation. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 2 Inquisitor 2 Antipaladin 2 legacy_of_the_first_world enchantment fear mind_affecting component_v component_s
Murderous Command Enchantment Target is compelled to kill its ally. Class Levels: Cleric 1 Oracle 1 Warpriest 1 Antipaladin 1 ultimate_magic enchantment component_v antipaladin cleric oracle
Nap Stack Necromancy Subjects only need 2 hours for a night's sleep, and can sleep even longer for more benefits. Class Levels: Cleric 3 Oracle 3 Warpriest 3 advanced_player_s_guide necromancy component_v component_s component_m cleric
Necromantic Burden Necromancy You make an undead creature more difficult for necromancers and clerics to control via effects such as Command Undead or control undead. Class Levels: Witch 3 Cleric 2 Oracle 2 Wizard 3 Sorcerer 3 undead_slayer_s_handbook necromancy component_v component_s component_m component_df
Neutralize Poison Conjuration Immunizes subject against poison, detoxifies venom in or on subject. Class Levels: Bard 4 Adept 3 Druid 3 Skald 4 Witch 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Shaman 4 Paladin 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 core_rulebook conjuration component_v component_s component_m component_df
Nine Lives Abjuration This powerful ward gives the target the ability to get out of trouble and relieves harmful effects and conditions. Class Levels: Witch 8 Cleric 8 Oracle 8 advanced_race_guide abjuration cleric oracle warpriest witch
Oath Of Justice Necromancy This spell seals a solemn vow between two creatures. Class Levels: Cleric 3 Oracle 3 Paladin 2 Warpriest 3 dwarves_of_golarion necromancy component_v component_s component_df kols
Obscure Object Abjuration Masks object against scrying. Class Levels: Bard 1 Skald 1 Cleric 3 Oracle 3 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3 Inquisitor 3 core_rulebook abjuration component_v component_s component_m component_df
Obscuring Mist Conjuration Fog surrounds you, obscuring vision beyond 5 ft. (20% concealment at 5 ft., total beyond). Class Levels: Adept 1 Druid 1 Magus 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 Elementalist Wizard 1 core_rulebook conjuration component_v component_s adept arcanist
Oracle's Burden Necromancy Creature is affected by negative oracle's curse effects. Class Levels: Oracle 2 advanced_player_s_guide necromancy component_v oracle curse
Oracle's Vessel Transmutation Target gains the benefits of your oracle's curse. Class Levels: Oracle 4 ultimate_magic transmutation component_v component_s oracle