Remove Paralysis Conjuration Frees one or more creatures from paralysis or slow effect. Class Levels: Cleric 2 Oracle 2 Shaman 2 Paladin 2 Warpriest 2 Inquisitor 2 core_rulebook conjuration component_v component_s cleric inquisitor
Remove Radioactivity Conjuration You remove all ongoing radiation effects, both primary and secondary, on a single target if you succeed at a caster level check (DC = the Fortitude DC associated with the radiation effect). Class Levels: Bard 4 Druid 4 Skald 4 Witch 4 Cleric 4 Hunter 4 Oracle 4 Ranger 4 Paladin 4 Warpriest 4 Inquisitor 4 technology_guide conjuration component_v component_s bard cleric
Remove Radioactivity, Greater Conjuration This spell functions like remove radioactivity , save that it cures all ability damage and drain due to radioactivity that the target has taken. Class Levels: Druid 8 Witch 8 Cleric 8 Oracle 8 technology_guide conjuration cleric druid oracle warpriest
Remove Sickness Conjuration Suppress disease, nausea, and the sickened condition. Class Levels: Druid 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Warpriest 1 ultimate_magic conjuration component_v component_s cleric druid
Repel Vermin Abjuration Insects, spiders, and other vermin stay 10 ft. away. Class Levels: Bard 4 Druid 4 Skald 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Shaman 4 Warpriest 4 core_rulebook abjuration component_v component_s component_df bard
Reprobation Transmutation Marked target is shunned by your religion. Class Levels: Druid 5 Cleric 5 Hunter 5 Oracle 5 Paladin 4 Warpriest 5 Inquisitor 4 ultimate_magic transmutation component_v component_s component_df cleric
Repulsion Abjuration Creatures can't approach you. Class Levels: Cleric 7 Oracle 7 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 5 Inquisitor 6 core_rulebook abjuration component_v component_s component_f component_df
Resist Energy Abjuration Ignores first 10 (or more) points of damage per attack from specified energy type. Class Levels: Adept 2 Druid 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Inquisitor 2 Investigator 2 Elementalist Wizard 2 core_rulebook abjuration component_v component_s component_df adept
Resist Energy, Communal Abjuration As resist energy, but you may divide the duration among creatures touched. Class Levels: Druid 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Wizard 3 Paladin 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3 ultimate_combat abjuration component_v component_s component_df alchemist
Resistance Abjuration Subject gains +1 on saving throws. Class Levels: Bard 0 Druid 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Wizard 0 Paladin 1 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 Inquisitor 0 core_rulebook abjuration component_v component_s component_m component_df
Rest Eternal Necromancy Dead creature cannot be revived. Class Levels: Druid 5 Witch 5 Cleric 4 Hunter 5 Oracle 4 Shaman 5 Warpriest 4 advanced_player_s_guide necromancy component_v component_s component_m component_df
Restoration Conjuration Restores level and ability score drains. Class Levels: Adept 4 Cleric 4 Oracle 4 Shaman 4 Paladin 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 core_rulebook conjuration component_v component_s component_m adept
Restoration, Greater Conjuration As restoration, plus restores all levels and ability scores. Class Levels: Cleric 7 Oracle 7 Shaman 7 core_rulebook conjuration component_v component_s component_m cleric
Restoration, Lesser Conjuration Dispels magical ability penalty or repairs 1d4 ability damage. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Shaman 2 Paladin 1 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 core_rulebook conjuration component_v component_s alchemist cleric
Restore Corpse Necromancy Skeletal corpse grows flesh. Class Levels: Druid 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 ultimate_magic necromancy component_v component_s arcanist cleric
Resurrection Conjuration Fully restore dead subject. Class Levels: Witch 8 Cleric 7 Oracle 7 Shaman 8 core_rulebook conjuration component_v component_s component_m component_df
Returning Weapon Conjuration Grants a weapon the returning special weapon quality. Class Levels: Bard 2 Magus 1 Skald 2 Witch 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 1 Inquisitor 1 ultimate_combat conjuration component_v component_s arcanist bard
Returning Weapon, Communal Conjuration As returning weapon, but you may divide the duration among weapons touched. Class Levels: Bard 3 Magus 2 Skald 3 Witch 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 Inquisitor 2 ultimate_combat conjuration component_v component_s arcanist bard
Ride The Waves Transmutation Target can breathe water and swim. Class Levels: Druid 4 Witch 4 Cleric 4 Hunter 4 Oracle 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 4 Bloodrager 4 ultimate_magic transmutation component_v component_s arcanist bloodrager
Righteous Might Transmutation Your size increases, and you gain bonuses in combat. Class Levels: Cleric 5 Oracle 5 Warpriest 5 Inquisitor 5 core_rulebook transmutation component_v component_s component_df cleric
Rigor Mortis Transmutation Painfully swell a target's joints. Class Levels: Magus 4 Witch 4 Cleric 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Occultist 4 Warpriest 4 Spiritualist 3 horror_adventures transmutation pain component_v component_s component_m
Rune Trace Divination By immersing yourself fully in the intricacies of a carved or written rune of any kind, you can divine the elements of that rune's nature. Class Levels: Bard 1 Skald 1 Cleric 1 Wizard 1 Psychic 1 Sorcerer 1 Occultist 1 Warpriest 1 adventurer_s_guide divination component_v bard cleric occultist
Sacramental Seal Necromancy Seal a creature away inside the spell's focus. Class Levels: Cleric 8 horror_adventures necromancy component_v component_s component_f cleric
Sacred Bond Conjuration Cast touch healing spells from a distance. Class Levels: Cleric 3 Oracle 3 Paladin 2 Warpriest 3 Inquisitor 2 advanced_player_s_guide conjuration component_v component_s component_f cleric