Scrying Divination Spies on subject from a distance. Class Levels: Bard 3 Druid 4 Skald 3 Witch 4 Cleric 5 Hunter 4 Oracle 5 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 5 core_rulebook divination component_v component_s component_m component_df
Scrying, Greater Divination As scrying, but faster and longer. Class Levels: Bard 6 Druid 7 Skald 6 Witch 7 Cleric 7 Oracle 7 Shaman 7 Wizard 7 Arcanist 7 Sorcerer 7 core_rulebook divination component_v component_s arcanist bard
Sea Stallion Transmutation Adapts a horse or camel for water, granting swim speed 30 ft. and underwater breathing. Class Levels: Druid 4 Hunter 4 Ranger 4 Paladin 4 ultimate-wilderness transmutation component_v component_s component_df druid
Sea Steed Transmutation Grants your mount a swim speed equal to its land speed and underwater breathing. Class Levels: Druid 2 Hunter 2 Ranger 2 Paladin 2 ultimate-wilderness transmutation component_v component_s component_df druid
Sea Of Dust Transmutation You cause all areas of water to which you have line of effect to recede as if you had cast control water. Class Levels: Druid 9 ultimate-wilderness transmutation water component_v component_s component_df
Seamantle Conjuration Sheathes you in protective water. Class Levels: Druid 8 Wizard 8 Arcanist 8 Sorcerer 8 Elementalist Wizard 8 advanced_player_s_guide conjuration component_v component_s component_m arcanist
Sebaceous Twin Transmutation By touching a living target, you cause a half-formed, parasitic clone of the target to burst from its midsection. Class Levels: Druid 3 Witch 3 Cleric 3 Wizard 3 Sorcerer 3 adventure_path_119_prisoner_of_the_blight transmutation component_v component_s cleric druid
See Through Stone Divination You gain the ability to see through solid rock as if it were transparent glass. Class Levels: Druid 4 Ranger 3 dwarves_of_golarion divination component_v component_s component_df druid
Seed Spies Divination You summon one or more wafting seeds, which have a measure of intelligence and make for excellent spies. Class Levels: Druid 2 Witch 3 Hunter 2 Ranger 2 Shaman 3 Wizard 3 Sorcerer 3 Occultist 2 ultimate-wilderness divination component_v component_s component_m druid
Seismic Fissure Transmutation With a thrust of tectonic energy, you split the earth. Class Levels: Druid 7 Shaman 7 wilderness_origins transmutation earth component_v component_s druid
Sense Fear Divination Perceive nearby creatures that are experiencing fear. Class Levels: Druid 2 Witch 2 Cleric 2 Hunter 2 Medium 1 Ranger 2 Shaman 2 Psychic 2 Mesmerist 2 Occultist 2 Warpriest 2 Bloodrager 1 Inquisitor 2 Antipaladin 1 Spiritualist 2 horror-adventures divination component_v component_s component_m component_df
Sensory Amplifier Divination You open the minds of all creatures near you and enhance their sensory receptors. Class Levels: Druid 4 Witch 3 Medium 2 Psychic 3 Mesmerist 3 occult_origins divination mind_affecting component_s druid medium
Shadowmind Illusion You dim your targets' perceptions of light and shadow, convincing them the space they occupy is dark. Class Levels: Druid 3 Witch 2 Cleric 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Occultist 3 Inquisitor 2 Antipaladin 2 blood_of_shadows illusion phantasm component_v component_s component_m
Shambler Conjuration Creates 1d4+2 shambling mounds to fight for you. Class Levels: Druid 9 Shaman 9 core_rulebook conjuration component_v component_s druid shaman
Shapechange Transmutation Transforms you into certain creatures, and lets you change forms once per round. Class Levels: Druid 9 Shaman 9 Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook transmutation component_v component_s component_f arcanist
Share Language Divination Subject understands chosen language. Class Levels: Bard 1 Druid 2 Skald 1 Cleric 2 Hunter 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 advanced_player_s_guide divination component_v component_s component_m arcanist
Share Language, Communal Divination Divide 24 hours of language sharing among creatures touched. Class Levels: Bard 2 Druid 3 Skald 2 Cleric 3 Hunter 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Mesmerist 2 Warpriest 3 ultimate_combat divination component_v component_s component_m arcanist
Share Skin Necromancy You can possess an animal's body in a manner that functions like magic jar, except as noted here. Class Levels: Druid 6 Witch 6 blood_of_the_moon necromancy component_v component_s druid witch
Sheet Lightning Evocation You create a dazzling flash of electricity that fills the target area. Class Levels: Druid 3 Wizard 3 Sorcerer 3 rival_guide evocation component_v component_s druid sorcerer
Shield Companion Abjuration Functions as shield other, transferring half the damage taken by your companion creature or familiar to you. Class Levels: Druid 1 Witch 1 Ranger 1 Shaman 2 Wizard 1 Paladin 1 Sorcerer 1 Antipaladin 1 animal_archive abjuration component_v component_s antipaladin druid
Shield Speech Abjuration You can securely communicate with one creature within range. Class Levels: Bard 1 Druid 1 Cleric 1 Oracle 1 Wizard 1 Sorcerer 1 taldor_echoes_of_glory abjuration component_v component_s bard cleric
Shield Speech, Greater Abjuration This spell functions as shield speech, except all creatures within the dome may communicate with each other as if linked by shield speech. Class Levels: Druid 4 Cleric 4 Oracle 4 Wizard 4 Sorcerer 4 taldor_echoes_of_glory abjuration component_v component_s cleric oracle
Shifting Sand Transmutation Creates difficult terrain and erases tracks, can carry along some creatures and objects. Class Levels: Druid 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Elementalist Wizard 3 advanced_player_s_guide transmutation component_v component_s component_m arcanist
Shillelagh Transmutation Cudgel or quarterstaff becomes +1 weapon (2d6 damage) for 1 min./level. Class Levels: Druid 1 Hunter 1 core_rulebook transmutation component_v component_s component_df druid