Shadow Evocation Illusion Mimics evocation below 5th level, but only 20% real. Class Levels: Bard 5 Skald 5 Wizard 5 Arcanist 5 Sorcerer 5 core_rulebook illusion component_v component_s arcanist bard
Shadow Evocation, Greater Illusion As shadow evocation, but up to 7th level and 60% real. Class Levels: Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook illusion component_v component_s arcanist sorcerer
Shadow Jaunt Illusion You instantly travel between shadows to a point within range, though line of sight is not necessary. Class Levels: Bard 4 Skald 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 4 Antipaladin 3 Spiritualist 4 villain_codex illusion shadow component_v component_s antipaladin
Shadow Projection Necromancy Temporarily become a shadow. Class Levels: Wizard 4 Arcanist 4 Sorcerer 4 advanced_player_s_guide necromancy component_s arcanist sorcerer wizard
Shadow Step Illusion Teleport from one shadow to another. Class Levels: Bard 4 Skald 4 Witch 4 Wizard 4 Arcanist 4 Sorcerer 4 ultimate_magic illusion component_v component_s arcanist bard
Shadow Walk Illusion Step into shadow to travel rapidly. Class Levels: Bard 5 Skald 5 Wizard 6 Arcanist 6 Sorcerer 6 Alchemist 6 Investigator 6 core_rulebook illusion component_v component_s alchemist arcanist
Shadow Weapon Illusion Create a quasi-real masterwork weapon. Class Levels: Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 ultimate_magic illusion component_v component_s arcanist bloodrager
Shadowfade Illusion In areas of darkness, the target of shadowfade is invisible to creatures using darkvision to see. Class Levels: Bard 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Mesmerist 1 Inquisitor 1 heroes_of_the_darklands illusion component_v component_s component_m arcanist
Shadowy Haven Transmutation This spell functions like rope trick, except the point of entry is through a 5-foot-square instead of a rope. Class Levels: Wizard 4 Arcanist 4 Sorcerer 4 advanced_race_guide transmutation component_v component_s component_m arcanist
Shapechange Transmutation Transforms you into certain creatures, and lets you change forms once per round. Class Levels: Druid 9 Shaman 9 Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook transmutation component_v component_s component_f arcanist
Share Language Divination Subject understands chosen language. Class Levels: Bard 1 Druid 2 Skald 1 Cleric 2 Hunter 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 advanced_player_s_guide divination component_v component_s component_m arcanist
Share Language, Communal Divination Divide 24 hours of language sharing among creatures touched. Class Levels: Bard 2 Druid 3 Skald 2 Cleric 3 Hunter 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Mesmerist 2 Warpriest 3 ultimate_combat divination component_v component_s component_m arcanist
Share Memory Divination Share one memory with the target. Class Levels: Bard 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 ultimate_magic divination component_v component_s arcanist bard
Share Senses Divination Perceive the world around your familiar. Class Levels: Witch 3 Wizard 4 Arcanist 4 Sorcerer 4 advanced_player_s_guide divination component_v component_s component_m arcanist
Shared Training Divination Select one teamwork feat you have. Class Levels: Bard 2 Magus 2 Skald 2 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 3 Paladin 2 Psychic 3 Arcanist 3 Sorcerer 3 Warpriest 3 Inquisitor 2 blood_of_the_ancients divination mind_affecting component_v component_s arcanist
Shatter Evocation Sonic energy damages objects or creatures composed of crystal. Class Levels: Bard 2 Magus 2 Skald 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2 Elementalist Wizard 2 core_rulebook evocation component_v component_s component_m component_df
Shield Abjuration Invisible disc gives +4 to AC, blocks magic missiles. Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Bloodrager 1 Investigator 1 core_rulebook abjuration component_v component_s alchemist arcanist
Shifting Sand Transmutation Creates difficult terrain and erases tracks, can carry along some creatures and objects. Class Levels: Druid 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Elementalist Wizard 3 advanced_player_s_guide transmutation component_v component_s component_m arcanist
Shock Shield Abjuration A shield of force protects you until you dismiss it in an explosion of electricity. Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Bloodrager 1 Investigator 1 ultimate_combat abjuration component_v component_s alchemist arcanist
Shocking Grasp Evocation Touch delivers 1d6/level electricity damage (max 5d6). Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Elementalist Wizard 1 core_rulebook evocation component_v component_s arcanist bloodrager
Shocking Image Illusion As mirror image, but the duplicates emit electrical damage when destroyed. Class Levels: Bard 4 Skald 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 ultimate_combat illusion component_v component_s arcanist bard
Shout Evocation Deafens all within cone, 5d6 sonic damage. Class Levels: Bard 4 Magus 4 Skald 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4 core_rulebook evocation component_v arcanist bard bloodrager
Shout, Greater Evocation Devastating yell deals 10d6 sonic damage; stuns creatures. Class Levels: Bard 6 Skald 6 Wizard 8 Arcanist 8 Sorcerer 8 Elementalist Wizard 8 core_rulebook evocation component_v component_s component_f arcanist
Shrink Item Transmutation Object shrinks to one-sixteenth size. Class Levels: Wizard 3 Arcanist 3 Sorcerer 3 core_rulebook transmutation component_v component_s arcanist sorcerer