Find psychically charged items.
Spellbook
Search spells by class, level, school, range, duration, components, and content status. This is the practical lookup surface for play, prep, and Forge cross-links.
Surroundings and unfamiliar creatures seem like something out of a nightmare.
Communicate with multiple sleeping creatures.
Read a dreaming creature's thoughts.
Venture into the Dimension of Dreams to enter the dreams of a designated creature, then exit near that creature's body on the plane where it lies sleeping.
You cause a sound heard in the target area up to 1 round ago and lasting up to 1 round in duration to repeat at a regular interval.
Add an emotion component to all of the target's spells.
Ward yourself against thought detection and memory alteration.
Erase psychic impressions from an object.
You temporarily alter the target's memory (similar to modify memory) to eliminate, change, or implant a memory of up to 1 hour in length.
You interfere with attempts to predict the target's future by preventing divinations from revealing what the target will do and what will befall the target while under the spell's effects.
This functions similarly to false vision, but instead of placing the illusion on a nearby area, you can tie it to a specific individual, and can do so from great distances.
Cause creatures to hate one type of creature.
As part of casting this spell, you can attempt a single Intimidate check to make the target act friendly to you.
This subtle but useful spell allows you to safeguard important knowledge-even from yourself.
You prevent the targets from having conscious awareness of your presence.
Call forth disturbing mirror images.
You create an illusion that takes the same space as a foe and mimics its movements perfectly.
This spell functions as illusion of treachery except that it also conceals your own actions (as illusion of calm) and renders invisible all spell effects and ranged attacks originating from you until they reach the attac
Instil false psychic impressions into an object.
Distort geometry in an area.
Target takes a -4 penalty on attack rolls, skill checks, and ability checks.
As inflict pain, but affecting (CASTERLEVEL) creatures.
You create an illusory duplicate of the target item.