Unwitting Ally Enchantment Subject is considered ally for 1 round. Class Levels: Bard 0 Skald 0 advanced_player_s_guide enchantment component_v component_s bard skald
Urban Grace Transmutation You become one with the city around you, allowing you to move more easily through its crowds and buildings. Class Levels: Bard 1 Skald 1 Witch 1 Hunter 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Investigator 1 advanced_race_guide transmutation component_v component_s alchemist arcanist
Urban Step Conjuration You set up a magical connection between two doors (or other physical portals, such as windows) that both must be within range, line of sight, and line of effect. Class Levels: Bard 2 Magus 3 Skald 2 Wizard 3 Sorcerer 3 Summoner 3 Occultist 3 ultimate_intrigue conjuration component_v component_s component_m bard
Utter Contempt Enchantment Target's attitude worsens by two categories. Class Levels: Bard 4 Skald 4 Wizard 6 Arcanist 6 Sorcerer 6 Antipaladin 3 ultimate_magic enchantment component_v component_s component_m antipaladin
Vampiric Shadow Shield Necromancy This spell wreathes you in shadowy energy and damages those that make melee attacks against you. Class Levels: Magus 5 Wizard 5 Sorcerer 5 advanced_class_guide necromancy component_v component_s magus sorcerer
Vampiric Touch Necromancy Touch deals 1d6 damage/2 levels; caster gains damage as temporary hp. Class Levels: Magus 3 Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Antipaladin 3 core_rulebook necromancy component_v component_s antipaladin arcanist
Vanish Illusion As invisibility for 1 round/level (5 max). Class Levels: Bard 1 Magus 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 advanced_player_s_guide illusion component_v component_s arcanist bard
Veil Illusion Changes appearance of a group of creatures. Class Levels: Bard 6 Skald 6 Wizard 6 Arcanist 6 Sorcerer 6 core_rulebook illusion component_v component_s arcanist bard
Veil Of Heaven Abjuration You surround yourself with a veil of positive energy, making it harder for evil outsiders to harm you. Class Levels: Paladin 1 advanced_race_guide abjuration component_v component_s component_df paladin
Veil Of Positive Energy Abjuration +2 AC, +2 on saves vs. undead. Class Levels: Paladin 1 advanced_player_s_guide abjuration component_v component_s component_df paladin
Vengeful Outrage Enchantment Target is compelled to destroy one enemy. Class Levels: Bard 5 Skald 5 Witch 6 Wizard 6 Arcanist 6 Sorcerer 6 ultimate_magic enchantment component_v component_s arcanist bard
Venomous Bolt Necromancy Arrow or bolt poisons target. Class Levels: Hunter 3 Ranger 3 advanced_player_s_guide necromancy component_v component_s hunter ranger
Ventriloquism Illusion Throws voice for 1 min./level. Class Levels: Bard 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 core_rulebook illusion component_v component_f arcanist bard
Vermin Shape I Transmutation Take the form and some of the powers of a Small or Medium vermin. Class Levels: Druid 3 Magus 4 Witch 3 Hunter 3 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4 ultimate_magic transmutation component_v component_s component_m alchemist
Vermin Shape Ii Transmutation This spell functions as vermin shape I , except it also allows you to assume the form of a Tiny or Large creature of the vermin type. Class Levels: Druid 4 Magus 5 Witch 4 Hunter 4 Wizard 5 Arcanist 5 Sorcerer 5 Alchemist 5 Investigator 5 ultimate_magic transmutation component_v component_s component_m alchemist
Verminous Transformation Transmutation Partially transform into a swarm. Class Levels: Witch 7 Shaman 7 Alchemist 6 Investigator 6 horror_adventures transmutation component_v component_s component_m alchemist
Verminous Transformation Transmutation You partially transform your body into a swarm of bats, insects, rats, and spiders. Class Levels: Witch 7 Shaman 7 Alchemist 6 Investigator 6 ultimate_wilderness transmutation component_v component_s component_m alchemist
Versatile Weapon Transmutation Weapon bypasses some DR. Class Levels: Bard 2 Magus 3 Skald 2 Hunter 2 Ranger 2 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 advanced_player_s_guide transmutation component_v component_s component_m arcanist
Vestment Of The Champion Abjuration Armor or shield gains a +1 enhancement per four levels. Class Levels: Paladin 2 Antipaladin 2 ultimate_magic abjuration component_v component_s antipaladin paladin
Vicarious View Divination You plant a scrying sensor on a touched creature, object, or point in space, allowing you to see and hear the creature, object, or point and its surroundings (approximately 10 feet in all directions). Class Levels: Bard 4 Skald 4 Witch 4 Medium 3 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 4 Occultist 4 Spiritualist 4 ultimate_intrigue divination component_v component_s medium bard
Vigilant Rest Abjuration While the target of this spell is asleep, she retains some of her normal powers of perception. Class Levels: Bard 4 Skald 4 Witch 4 Hunter 3 Medium 3 Ranger 3 Shaman 4 Paladin 3 Psychic 4 Mesmerist 4 Occultist 3 Antipaladin 3 ultimate_wilderness abjuration component_v component_s component_m antipaladin
Vile Dog Transformation Transmutation Transform ordinary dogs into fiendish minions. Class Levels: Druid 5 Witch 5 Cleric 5 Hunter 5 Shaman 5 Wizard 5 Sorcerer 5 Warpriest 5 Antipaladin 3 horror_adventures transmutation evil component_v component_s component_m
Village Veil Illusion You throw an illusion over an area to make creatures that view or interact with it believe it has suffered some great catastrophe or calamity that renders it utterly worthless for their needs. Class Levels: Bard 5 Skald 5 Witch 5 Cleric 5 Oracle 5 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 5 advanced_race_guide illusion component_v component_s arcanist bard
Vine Strike Conjuration Bristles burst from your body, lodging in your opponent and blossoming into entangling vines as you pummel your target. Class Levels: Druid 2 Hunter 2 Ranger 2 Shaman 2 Wizard 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Antipaladin 2 Investigator 2 ultimate_wilderness conjuration component_v component_s alchemist antipaladin