Giant Form I Transmutation Turns you into a Large giant. Class Levels: Wizard 7 Arcanist 7 Sorcerer 7 Alchemist 6 Investigator 6 core_rulebook transmutation component_v component_s component_m alchemist
Glimpse Of Truth Divination This spell functions like true seeing, except as noted above. Class Levels: Druid 5 Magus 5 Witch 5 Cleric 4 Hunter 5 Medium 3 Shaman 4 Wizard 5 Psychic 4 Sorcerer 5 Alchemist 5 Occultist 4 Warpriest 4 Inquisitor 4 Investigator 5 Spiritualist 5 ultimate-intrigue divination component_v component_s component_m medium
Glimpse The Hidden Divination This spell functions as see invisibility, except as noted here. Class Levels: Witch 3 Wizard 3 Sorcerer 3 Summoner 3 Alchemist 3 Inquisitor 3 Unchained Summoner 3 potions_poisons divination component_v component_s component_m alchemist
Grand Destiny Enchantment You inspire the target with the power to seize a grand destiny. Class Levels: Bard 4 Medium 4 Wizard 5 Sorcerer 5 Summoner 5 Alchemist 5 Mesmerist 5 arcane_anthology enchantment mind_affecting component_v component_s alchemist
Grasping Vine Transmutation You cause a long, thin vine to sprout from your body-typically from the center of your chest or from the palm of an outstretched hand. Class Levels: Druid 2 Witch 2 Hunter 2 Ranger 2 Shaman 2 Wizard 2 Sorcerer 2 Alchemist 2 Occultist 2 Investigator 2 ultimate-wilderness transmutation component_v component_s alchemist druid
Guarding Knowledge Abjuration Grants defenses and saving throw bonuses against a chosen researched monster's special attack. Class Levels: Bard 3 Skald 3 Cleric 3 Oracle 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Alchemist 3 Occultist 3 Warpriest 3 Inquisitor 2 Investigator 3 monster_hunter_s_handbook abjuration component_v component_s component_m component_df
Half-Blood Extraction Transmutation You transform the target half-orc into a full-blooded orc. Class Levels: Druid 5 Witch 5 Cleric 5 Hunter 5 Oracle 5 Wizard 5 Arcanist 5 Sorcerer 5 Alchemist 5 Warpriest 5 Investigator 5 advanced_race_guide transmutation component_v component_s component_m component_df
Harvest Knowledge Divination You touch a creature and temporarily absorb its knowledge for yourself. Class Levels: Bard 4 Witch 4 Wizard 4 Psychic 4 Sorcerer 4 Alchemist 4 Mesmerist 4 Inquisitor 4 Antipaladin 4 inner_sea_temples divination mind_affecting component_v component_s component_m
Haste Transmutation One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. Class Levels: Bard 3 Magus 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 2 Alchemist 3 Bloodrager 3 Investigator 3 core_rulebook transmutation component_v component_s component_m alchemist
Heal Conjuration Cures 10 points/level damage, all diseases and mental conditions. Class Levels: Adept 5 Druid 7 Witch 7 Cleric 6 Oracle 6 Shaman 7 Alchemist 6 Warpriest 6 Inquisitor 6 Investigator 6 core_rulebook conjuration component_v component_s adept alchemist
Healing Warmth Abjuration This spell grants you temporary immunity to fire damage as protection from energy. Class Levels: Druid 4 Cleric 4 Hunter 4 Oracle 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 advanced_race_guide abjuration component_v component_s alchemist cleric
Heightened Awareness Divination You enter a heightened state of awareness that allows you to notice more about your surroundings and recall information effortlessly. Class Levels: Bard 1 Druid 1 Skald 1 Hunter 1 Ranger 1 Shaman 1 Wizard 1 Sorcerer 1 Alchemist 1 Inquisitor 1 Investigator 1 advanced-class-guide divination component_v component_m component_df alchemist
Heroic Fortune Evocation Grants 1 temporary hero point to target creature. Class Levels: Bard 2 Skald 2 Cleric 2 Oracle 2 Paladin 3 Alchemist 2 Warpriest 2 Investigator 2 advanced_player_s_guide evocation component_v component_s component_df component_m
Heroism Enchantment Gives +2 bonus on attack rolls, saves, skill checks. Class Levels: Bard 2 Skald 2 Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Bloodrager 3 Inquisitor 3 Investigator 3 core_rulebook enchantment component_v component_s alchemist arcanist
Hidden Blades Illusion Renders weapon or ammunition invisible, granting +20 to conceal and +5 on feint checks. Class Levels: Bard 2 Magus 2 Wizard 2 Sorcerer 2 Summoner 2 Alchemist 2 Inquisitor 2 Antipaladin 2 magic_tactics_toolbox illusion component_v component_s component_m alchemist
Hobbling Bomb Admixture Transmutation Upon drinking an extract created with this formula, you make a significant change to your magical reserve that modifies the nature of all bombs you create and throw during this extract's duration. Class Levels: Alchemist 4 adventure_path_117_assault_on_longshadow transmutation component_v component_s alchemist
Human Potential Transmutation The target chooses one ability score and gains a +2 enhancement bonus to that ability score. Class Levels: Bard 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Alchemist 2 arcane_anthology transmutation component_v component_s component_m alchemist
Hypercognition Divination Rapidly recall everything you know about a subject. Class Levels: Bard 3 Skald 3 Medium 2 Wizard 4 Psychic 2 Sorcerer 4 Alchemist 3 Investigator 3 occult-adventures divination component_v medium psychic alchemist
Identifier's Eye Divination This spell infuses a spark of magical energy into the veins of the target, allowing it to feel the presence of magic the way one might feel the thrum of vibrations in the air. Class Levels: Bard 2 Witch 2 Wizard 2 Sorcerer 2 Summoner 2 Alchemist 2 potions_poisons divination component_v component_s component_m alchemist
Identify Divination Gives +10 bonus to identify magic items. Class Levels: Bard 1 Skald 1 Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Investigator 1 core_rulebook divination component_v component_s component_m alchemist
Ignoble Form Transmutation The target takes on the form of a half-elf from the surface world. Class Levels: Bard 2 Druid 3 Witch 4 Medium 2 Ranger 2 Wizard 4 Sorcerer 4 Alchemist 2 Antipaladin 2 blood_of_shadows transmutation component_v component_s component_m alchemist
Illusion Of Calm Illusion You appear to be standing still, even when you take some actions. Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Investigator 1 ultimate_combat illusion component_v component_s alchemist arcanist
Imbue With Addiction Transmutation The target immediately becomes addicted to the drug used as the material component during the casting of the spell. Class Levels: Witch 3 Wizard 3 Sorcerer 3 Alchemist 2 Mesmerist 3 black_markets transmutation component_v component_s component_m alchemist
Infuse Self Transmutation When you cast this spell, you assume the form of a native outsider from the following list: aasimar, aphorite, duskwalker, fetchling, ganzi, ifrit, oread, shabti, suli, sylph, tiefling, or undine. Class Levels: Bard 3 Magus 3 Wizard 3 Sorcerer 3 Alchemist 3 Bloodrager 3 planar_adventures transmutation component_v component_s component_m alchemist