You purge impure thoughts from the target's mind and fill him with exultant relief at the forgiveness of his sins.
Spellbook
Search spells by class, level, school, range, duration, components, and content status. This is the practical lookup surface for play, prep, and Forge cross-links.
You cause the air in the area to ripple where creatures have flown through it up to %1 days ago.
You compel a single animal to travel to a spot you designate and deliver a message to a creature you identify.
You render the target unable to understand any language, including spoken language, written language, sign language, gestures attempting to mimic a crude language, or even truespeech and telepathy.
You cause the targets to believe they hear any sound you imagine.
You cause the targets to believe they hear any sound you imagine.
An invisible sphere of magic surrounds you, clouding the minds of creatures in the area so they regard even the strangest actions as innocuous.
You conjure a beautiful and delicious feast with hors d'oeuvres, four courses worth of food, and plentiful drink.
You release a burst of destructive energy.
You get a sense of the best way to interact with the target in order to encourage positive regard and fellowship toward you.
This spell functions like charm person, except that mass charm person affects a number of humanoid creatures whose combined Hit Dice don't exceed %1.
Upon casting this spell, all recipients gain the ability to speak a new language.
You cause the targets to believe they hear any sound you imagine.
The target becomes unable to speak the truth.
This spell functions as bestow curse, except that you must state a condition under which the curse is broken, ending its effect.
You must cast this spell immediately before casting another spell on the same creature, eliciting a promise or warning against a behavior and binding the target to the paired spell.
All creatures in the area gain a +4 bonus on saving throws against teleportation effects.
You create a fine wooden carriage with whatever cosmetic embellishments you desire.
This spell functions as languid venom, but you can stipulate a specific condition or circumstance that will end the poison's onset time and cause it to take effect.
This spell functions as fireball except you can cause the bead of fire to originate from anywhere you can see within range.
You instill overwhelming avarice in the targets and impel them toward a wild spree of larceny.
You instill overwhelming avarice in the target and impel them toward a wild spree of larceny.
When casting this spell, you must concentrate on a culture or subculture to which you wish to adapt.
Everything about the target seems off-putting and grating, and everyone he meets is compelled to see the worst in him.