Library / Spells / Shaman Spells

Shaman Spells

A shaman casts divine spells drawn from the shaman spell list through deep communion with spirits. Learn more about the Shaman class.

Abjuration

The target's skin secretes a small amount of venom-resistant oils for the spell's duration.

Class Levels:
Druid 1 Witch 1 Ranger 1 Shaman 1 Alchemist 1
Conjuration Summoning

You summon a school of (min(6,1+(CASTERLEVEL/3))) hippocampi (Bestiary 2 p155) to serve as combat-trained mounts.

Class Levels:
Druid 2 Hunter 2 Ranger 2 Shaman 2 Paladin 2 Summoner 2 Antipaladin 2
Divination

Enhance underwater trails, allowing tracking through water as if across soft ground.

Class Levels:
Druid 3 Hunter 2 Ranger 2 Shaman 3 Inquisitor 3
Universal

Inscribes a personal rune on an object or creature (visible or invisible).

Class Levels:
Magus 0 Witch 0 Shaman 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Summoner 0
Transmutation

You temporarily suppress the most powerful qualities of a magical item.

Class Levels:
Bard 6 Witch 7 Cleric 7 Shaman 7 Wizard 7 Sorcerer 7 Occultist 6 Inquisitor 6
Transmutation Polymorph

You take on an aspect of a nightingale.

Class Levels:
Bard 1 Druid 1 Cleric 1 Oracle 1 Ranger 1 Shaman 1 Paladin 1 Inquisitor 1
Transmutation Polymorph

Use a creature's corpse to adopt its form.

Class Levels:
Bard 3 Skald 3 Witch 3 Medium 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Summoner 3 Alchemist 3 Mesmerist 3 Occultist 3 Investigator 3 Spiritualist 3
Transmutation Polymorph

Use a likeness to adopt a dead creature's form.

Class Levels:
Bard 4 Skald 4 Witch 4 Medium 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Summoner 4 Alchemist 4 Mesmerist 4 Occultist 4 Investigator 4 Spiritualist 4
Divination

Learns whether an action will be good or bad.

Class Levels:
Witch 2 Cleric 2 Medium 2 Oracle 2 Shaman 2 Psychic 2 Warpriest 2 Spiritualist 2
Divination

This spell makes your eyes glow and allows you to see alignment auras within 120 feet of you.

Class Levels:
Witch 3 Cleric 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Alchemist 3 Mesmerist 3 Warpriest 3 Inquisitor 4 Investigator 3 Spiritualist 3
Transmutation

Animal or tree gains human intellect.

Class Levels:
Druid 5 Hunter 5 Shaman 6
Transmutation

Grant a construct humanlike sentience.

Class Levels:
Cleric 7 Shaman 6 Wizard 7 Psychic 6 Sorcerer 7
Divination

This spell is often used by conjurers as a method to torment daemons and force compliance, for it awakens the broken, anguished memories of the countless souls that the target daemons have consumed.

Class Levels:
Witch 5 Cleric 5 Shaman 5 Wizard 5 Psychic 5 Sorcerer 5 Inquisitor 4 Spiritualist 5
Conjuration Healing

You borrow life force from a living creature and infuse it into another living creature, potentially wreaking destruction on the former and bolstering the life of the latter.

Class Levels:
Witch 6 Cleric 6 Oracle 6 Shaman 6 Occultist 6 Warpriest 6 Inquisitor 6 Spiritualist 6
Transmutation Polymorph

Turns subject into harmless animal.

Class Levels:
Adept 5 Druid 5 Magus 5 Witch 5 Hunter 5 Shaman 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4
Illusion Shadow

Infuses target's shadow, convincing it that it has transformed into a chosen animal or humanoid.

Class Levels:
Bard 6 Druid 7 Witch 6 Medium 6 Shaman 6 Wizard 6 Sorcerer 6 Summoner 6 Alchemist 6 Spiritualist 6
Evocation

Flying balls of lightning deal 3d6 electricity damage each.

Class Levels:
Druid 4 Magus 4 Hunter 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4
Abjuration

Eliminate the gifts of nearby corrupted creatures.

Class Levels:
Cleric 5 Medium 3 Shaman 5 Paladin 4 Occultist 4 Warpriest 5 Inquisitor 4
Enchantment Compulsion

Enemies take -1 on attack rolls and saves vs. fear.

Class Levels:
Cleric 1 Oracle 1 Shaman 1 Mesmerist 1 Warpriest 1 Inquisitor 1 Antipaladin 1
Abjuration

You imbue a weapon with the power to drive foes back.

Class Levels:
Magus 5 Medium 4 Shaman 5 Wizard 5 Paladin 4 Sorcerer 5 Summoner 5 Bloodrager 4 Inquisitor 5 Antipaladin 4 Spiritualist 5
Abjuration

Banishes 2 HD/level of extraplanar creatures.

Class Levels:
Cleric 6 Oracle 6 Shaman 6 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Summoner 5 Warpriest 6 Inquisitor 5 Spiritualist 6
Conjuration Summoning

Hellish chains attack and cause a target to become shaken.

Class Levels:
Cleric 1 Shaman 1 Summoner 1 Occultist 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1
Transmutation

Grants +2 (or higher) enhancement to natural armor.

Class Levels:
Druid 2 Hunter 2 Ranger 2 Shaman 2 Summoner 2 Alchemist 2 Investigator 2
Transmutation

Subject gains +4 to Con for 1 min./level.

Class Levels:
Adept 2 Druid 2 Magus 2 Cleric 2 Hunter 2 Medium 2 Oracle 2 Ranger 2 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Investigator 2
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