Pathfinder 1e Spell Abjuration

Surmount Affliction

Temporarily suppress one condition.

School
Abjuration
Casting Time
1 standard action
Range
You
Target
Personal
Duration
1 round/level
Saving Throw
—
Spell Resistance
No
Components
V S

You temporarily overcome one harmful condition. This does not end the effect causing the condition; it just suspends that condition's effect for the duration of the spell. You can surmount any one of the following conditions: blinded, confused, dazed, dazzled, deafened, fatigued, frightened, paralyzed, shaken, or sickened.

Effects

personal
Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.