Library / Spells / Wizard Spells

Wizard Level 2 Spells

A wizard casts arcane spells drawn from the wizard spell list, choosing and preparing spells in advance. Learn more about the Wizard class.

Transmutation

Weapons are keen while you concentrate.

Class Levels:
Druid 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3
Evocation

You place an invisible ward upon an object that is triggered the first time a creature tries to move the object from its current location.

Class Levels:
Bard 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Occultist 2 Inquisitor 2
Transmutation

Subject gains +4 to Con for 1 min./level.

Class Levels:
Adept 2 Druid 2 Magus 2 Cleric 2 Hunter 2 Medium 2 Oracle 2 Ranger 2 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Investigator 2
Enchantment Compulsion

Target gains a +2 insight bonus on skill checks with a skill you have at least one rank in and is considered trained in that skill.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 3 Medium 2 Oracle 3 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 3 Inquisitor 2
Enchantment Compulsion

Grants a creature proficiency in a single weapon for short period of time.

Class Levels:
Magus 2 Witch 2 Cleric 2 Medium 2 Oracle 2 Wizard 2 Paladin 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Warpriest 2 Inquisitor 2 Antipaladin 2 Investigator 2
Transmutation

A skirt, kilt, or gown you are wearing enables you to control your falls through the air.

Class Levels:
Bard 2 Witch 2 Shaman 2 Wizard 2 Sorcerer 2 Occultist 2 Inquisitor 2
Conjuration Creation

You summon an insubstantial spirit of force that resembles a cloudy vapor hovering around your fists or any melee weapons you wield.

Class Levels:
Magus 1 Wizard 2 Paladin 2 Sorcerer 2 Summoner 2 Antipaladin 2
Necromancy

Makes subject blind or deaf.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 3 Oracle 3 Shaman 3 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 3 Bloodrager 2 Antipaladin 2 Spiritualist 3
Transmutation

Your blood becomes as hard as iron upon contact with air.

Class Levels:
Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2
Transmutation

The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite upon contact with air.

Class Levels:
Magus 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Warpriest 2 Bloodrager 2 Antipaladin 1 Investigator 2
Divination

Learn a spell from the target's blood.

Class Levels:
Magus 2 Witch 2 Wizard 2 Sorcerer 2 Alchemist 2 Investigator 2
Necromancy

As part of the casting of this spell, you must deal 1 point of piercing or slashing damage to yourself to release your blood.

Class Levels:
Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2
Necromancy

Cause yourself and enemies to bleed.

Class Levels:
Witch 2 Cleric 2 Medium 1 Wizard 2 Psychic 2 Sorcerer 2 Warpriest 2 Bloodrager 1 Inquisitor 2 Antipaladin 1 Spiritualist 2
Necromancy

Your eyes turn black and weep blood, and your teeth become jagged fangs.

Class Levels:
Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2
Illusion Glamer

Attacks miss subject 20% of the time.

Class Levels:
Bard 2 Magus 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Investigator 2 Spiritualist 2
Illusion Glamer

Upon casting this spell, choose a primary target and a secondary target, both of which must be within range.

Class Levels:
Bard 2 Magus 2 Wizard 2 Sorcerer 2 Bloodrager 2
Transmutation

Targets take fire damage; orcs get +2 Strength.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2
Necromancy

The bones of your targets' joints grow thick and sharp, protruding painfully through the skin at the knuckles, elbows, shoulders, spine, and knees.

Class Levels:
Druid 2 Witch 2 Cleric 2 Shaman 2 Wizard 2 Psychic 2 Sorcerer 2 Bloodrager 2
Necromancy

Momentarily control a living or undead creature's skeleton.

Class Levels:
Witch 2 Cleric 2 Wizard 2 Sorcerer 2 Warpriest 2 Inquisitor 2 Antipaladin 1 Spiritualist 2
Abjuration

As protection from energy, except as noted above and that the spell only protects against acid and fire damage.

Class Levels:
Bard 2 Cleric 2 Oracle 2 Wizard 2 Sorcerer 2
Transmutation

This spell weakens the bonds of existence, and reduces the hardness of any non-magical surface within its area of effect by 2 per caster level.

Class Levels:
Druid 2 Witch 2 Cleric 2 Wizard 2 Sorcerer 2 Inquisitor 2 Antipaladin 2
Necromancy

Slashing weapon deals bleed damage to an opponent's head.

Class Levels:
Magus 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Inquisitor 2
Transmutation

Subject gains +4 to Str for 1 min./level.

Class Levels:
Adept 2 Druid 2 Magus 2 Cleric 2 Hunter 2 Medium 2 Oracle 2 Shaman 2 Wizard 2 Paladin 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Antipaladin 2 Investigator 2
Abjuration

You gain a +4 deflection bonus to AC against firearm attacks.

Class Levels:
Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2
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