Library / Spells / Wizard Spells

Wizard Spells

A wizard casts arcane spells drawn from the wizard spell list, choosing and preparing spells in advance. Learn more about the Wizard class.

Enchantment Compulsion

Object or location attracts certain creatures.

Class Levels:
Druid 9 Witch 8 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8 Summoner 6
Enchantment Compulsion

You gain an additional +1 on attack rolls or to AC due to battlefield positioning.

Class Levels:
Bard 2 Magus 2 Skald 2 Medium 2 Wizard 2 Paladin 1 Psychic 2 Arcanist 2 Sorcerer 2 Inquisitor 2
Transmutation

You compel the water to push the targets in a direction of your choice.

Class Levels:
Druid 3 Magus 4 Cleric 4 Hunter 3 Ranger 3 Shaman 3 Wizard 4 Sorcerer 4 Occultist 3 Warpriest 4 Bloodrager 4 Spiritualist 3
Transmutation

You grow a draconic tail (clothing and armor adjust as necessary), or if you already have a tail, it takes on a draconic appearance.

Class Levels:
Medium 3 Wizard 3 Paladin 3 Sorcerer 3 Alchemist 4 Bloodrager 3 Antipaladin 3
Transmutation

You compel the wind to push the targets in a direction of your choice.

Class Levels:
Druid 3 Magus 4 Cleric 4 Hunter 3 Ranger 3 Shaman 3 Wizard 4 Sorcerer 4 Occultist 3 Warpriest 4 Bloodrager 4 Spiritualist 3
Transmutation

Converts the top layer of the ground into hot tar.

Class Levels:
Druid 6 Hunter 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 5
Transmutation

When you cast this spell, you mix special tattoo inks into a potion of your choice.

Class Levels:
Bard 2 Witch 2 Wizard 2 Sorcerer 2 Alchemist 2
Transmutation

This spell turns nonmagic liquids--including spoiled, rotten, diseased, poisonous, or otherwise contaminated drinks, tears, seawater, and similar fluids--into mead or wine of average quality.

Class Levels:
Bard 1 Druid 1 Witch 2 Cleric 2 Medium 1 Shaman 1 Wizard 2 Sorcerer 2 Alchemist 1 Occultist 1
Divination

This spell functions as detect magic , except it detects the presence of technological objects instead of magical objects.

Class Levels:
Bard 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1
Transmutation

Moves object, attacks creature, or hurls object or creature.

Class Levels:
Magus 5 Wizard 5 Psychic 4 Arcanist 5 Sorcerer 5 Spiritualist 5
Transmutation

Assembles a siege engine using 1 fewer worker for every two caster levels.

Class Levels:
Magus 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2
Evocation

Launches an ally through the air.

Class Levels:
Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Spiritualist 4
Transmutation

Perform a telekinetic combat maneuver.

Class Levels:
Magus 4 Wizard 4 Psychic 3 Sorcerer 4 Spiritualist 4
Evocation

As resilient sphere, but you move the sphere telekinetically.

Class Levels:
Wizard 8 Psychic 7 Arcanist 8 Sorcerer 8
Evocation

The touched creature's limbs are charged with telekinetic force.

Class Levels:
Magus 2 Wizard 2 Psychic 2 Sorcerer 2
Transmutation

The touched items levitate in your space.

Class Levels:
Magus 2 Wizard 2 Sorcerer 2
Divination

Link lets allies communicate.

Class Levels:
Witch 5 Medium 4 Wizard 5 Psychic 4 Arcanist 5 Sorcerer 5 Mesmerist 4 Inquisitor 5 Spiritualist 5
Divination

Communicate mentally with creatures within 100 ft.

Class Levels:
Medium 4 Wizard 6 Psychic 5 Sorcerer 6 Mesmerist 4 Spiritualist 6
Conjuration Teleportation

Instantly transports you as far as 100 miles per level.

Class Levels:
Magus 5 Witch 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Summoner 4 Spiritualist 5
Conjuration Teleportation

As teleport, but affects a touched object.

Class Levels:
Witch 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7
Conjuration Teleportation

You instantly teleport a building in a settlement you control to another lot or series of lots in the same settlement district.

Class Levels:
Wizard 6 Sorcerer 6
Abjuration

Teleport trap wards an area, redirecting all teleportation into or out of the area to a specific point within the area determined by you at the time of casting.

Class Levels:
Wizard 7 Sorcerer 7
Conjuration Teleportation

As teleport, but no range limit and no off-target arrival.

Class Levels:
Witch 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Summoner 5
Conjuration Teleportation

Teleports creatures inside circle.

Class Levels:
Witch 9 Wizard 9 Psychic 9 Arcanist 9 Sorcerer 9 Summoner 6
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