Pathfinder 1e Class Talent Arcanist Exploit: Greater

Hellfire Ray

When using flame arc, spend 1 additional arcane reservoir point so half its damage is unholy (bypassing fire resistance) and good creatures are sickened on a failed Will save.

Type
Arcanist Exploit: Greater
Prerequisites
None
Spell Level
—
Availability
Class talent

This is a Arcanist Exploit — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.

When an arcanist uses the flame arc exploit, she can spend 1 additional point from her arcane reservoir to draw the flames from Hell. If she does so, half of the damage she deals is fire, and the other half results directly from unholy power that is not subject to fire resistance. Good creatures that take damage from a hellfire ray must succeed at a Will saving throw or be sickened for 1d4 rounds.

Prerequisites

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Plane-Hopper's Handbook · OGL-1.0a

Added to the library by eco_the_exploiter on Nov. 10, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from Plane-Hopper's Handbook by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Plane-Hopper's Handbook on 2026-11-10.

How this notice was generated

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