Mending Flesh
Spend 1 arcane reservoir point and touch a creature to stop its bleeding and grant 1d8 + your Charisma modifier temporary hit points (2d8 at 6th level), once per day per creature.
- Type
- Arcanist Exploit
- Prerequisites
- None
- Spell Level
- —
- Availability
- Class talent
This is a Arcanist Exploit — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.
The arcanist can expend 1 point from her arcane reservoir as a standard action and touch a target to grant superficial healing. This stops any bleed effects the target is suffering and grants a number of temporary hit points equal to 1d8 + the arcanist's Charisma modifier, lasting for a number of hours equal to the arcanist's level. At 6th level, the number of hit points granted increases to 2d8 + the arcanist's Charisma modifier. A creature can benefit from mending flesh only once per day.